Wednesday, July 20, 2022

Recent Questions - Arqade

Recent Questions - Arqade


How do I make a painting invincible?

Posted: 19 Jul 2022 02:25 PM PDT

How do I make a painting unable to be broken? I am open to commands, addons, or even external programs if needed. The only way I have found is using weakness on players however I need them to be able to hit other players.

Note that paintings cannot have effects, at least via the /effect command.

Where do I find custom maps in Trackmania when playing on Linux

Posted: 19 Jul 2022 12:24 PM PDT

I am playing Trackmania: Nations Forever on steam, but my system is Arch Linux. And I cant find anywhere to put my custom maps. Where are they stored?

Showing a title when entering a specific area in minecraft java realms

Posted: 19 Jul 2022 10:24 AM PDT

So, I'm trying to get names to appear when entering an area, but all I manage to get is the title either being stuck on screen, or it not working at all. I've researched a bit, and found some posts on here but when I tried the recommended stuff it didn't really work.

I've figured out a method that works pretty well, with the only issue that the title is, like mentioned above, stuck on my screen for eternity.

What I have so far:

(I set up a scoreboard "inArea" and a dummy player "#areaman". The dummy player has the score 1.)

  1. a single repeater command block: execute if entity @p[x=,y=,z=,dx=,dy=,dz=] run scoreboard players set @p inArea 1
  2. another repeater command block at the beginning of a command block chain: execute as @a if score @p inArea >= #areaman inArea 1
  3. title @p[x=,y=,z=,dx=,dy=,dz=] title "Wizard Tower" and scoreboard players set @p inArea 0
  4. added a seperate repeater to keep the dummy player's score at 0: scoreboard players set #areaman inArea 1

I've tried the top answer from this post, but it gave me error messages so I just experimented with /execute and the scoreboards. All I know is that the issue is somewhere within the command chain.

I figured out how to make the title dissapear when leaving the area and edited the code accordingly, however, when remaining in the area the title still won't go away. Any help with that would be gladly apprechiated, I will update this post if i figure out something myself tho :D

Why didn't GLaDOS kill Chell?

Posted: 19 Jul 2022 08:56 AM PDT

GLaDOS said to Chell that killing her is hard. GLaDOS is supposedly more powerful than Chell, and she had the chance to kill Chell so many times, like:

  • She could've killed her from the beginning. in-game screenshot of scene described above

  • She could have squeezed her alongside Wheatley. in-game screenshot of scene described above

  • She could've left her on the moon. in-game screenshot of scene described above

  • She could've used the turrets in the ending instead of making them sing. in-game screenshot of scene described above.

Is there anyway to input a command upon the first player joining and the last player leaving my Minecraft server?

Posted: 19 Jul 2022 09:04 AM PDT

We're running a modded server with Serene Seasons and I'd like to toggle the season cycle gamerule whenever players are online then again when everyone is offline. I don't seem to have any automated tasks features on my server dashboard so I'm wondering how I might do so with Commandblocks or if there are any alternative options.

How to be stealthy with weapons in Cyberpunk 2077?

Posted: 19 Jul 2022 08:01 AM PDT

I attempt a stealth build. I find that the only way I can dispatch enemies without them getting alarmed is by grabbing them and choking them rendering weapons somewhat useless to me for now.

Since when I use a gun, I either make to little damage to one-shot them or once I kill an enemy even with a silenced gun, all the surrounding enemies get alarmed starting a common firefight. I know that I can escape them or that there are quick hacks to make enemies leave the fighting state, yet I want to avoid them getting alarmed by me in the first place. Basically, I want to be a ghost.

Is there a way to dispatch enemies with a gun without an entire enemy camp getting alarmed?

How can you view the contents of another player's enderchest? [1.14]

Posted: 19 Jul 2022 09:51 AM PDT

I think you can use

/execute as <selector> run replaceitem entity @s enderchest.0 minecraft:stone  

to change the contents of someone's enderchest, but that doesn't really show you the contents of their ender chest.

I also think that you can use /data modify to copy the contents of someone's ender chest into a normal chest where you can view it there, but I'm not too familiar with /data modify. I tried something like:

/data modify block 73 4 53 Items[] set from block 74 4 53  

That didn't really work, it just cleared the items from the chest, one by one. I'm assuming that this is because the ender chest is stored in the player data, and that the actual chest is "empty?"

Creating Key Bindings for an Xbox One controller on Mac

Posted: 19 Jul 2022 01:05 PM PDT

I am really looking for a way to create key binding for an xbox one controller connected to a Mac. I know this is kind of a weird request, but I really want to try playing Guild Wars 2 with a controller. While, granted, it is probably better to use a keyboard and mouse, I really want to try it with a controller, but this game does not support a controller. I was wondering if there was any way to create key bindings to the Xbox One Controller buttons. For instance: left stick as WASD and ABXY for 1234. Combinations would be helpful as well, like Rt + A = 5, and that sort of thing. I have a driver for the controller, but that is only useful for compatible games on steam and OS X. I am currently using Xone-OSX from FranticRain on Github, but am open to other programs. Thanks in advance!

No comments:

Post a Comment