Saturday, July 16, 2022

Recent Questions - Arqade

Recent Questions - Arqade


Stop Install Epic Game's Launcher from flickering on Linux

Posted: 15 Jul 2022 11:01 PM PDT

This is how I got the Epic Game's Launcher to work. I followed what was on the Manjaro forums: https://forum.manjaro.org/t/howto-installing-epic-games-and-other-games-via-wine-without-lutris-and-proton/92236

It shows using Wine Tricks: winetricks -q d3dcompiler_43 d3dcompiler_47 d3dx9 corefonts cjkfonts faudio

Then there are some common solutions for crashing games:

sudo pacman -S --needed glew lib32-dbus-glib lib32-freeglut lib32-glew lib32-gtk2 lib32-imlib2 lib32-libappindicator-gtk2 lib32-libcaca lib32-libcurl-compat lib32-libcurl-gnutls lib32-libdbusmenu-glib lib32-libdbusmenu-gtk2 lib32-libgcrypt lib32-libid3tag lib32-libidn11 lib32-libindicator-gtk2 lib32-libjpeg6-turbo lib32-libmikmod lib32-libmodplug lib32-libnm lib32-libpng12 lib32-librtmp0 lib32-libtheora lib32-libtiff lib32-libudev0-shim lib32-libvpx lib32-libwebp lib32-libwrap lib32-openssl lib32-pipewire lib32-sdl lib32-sdl2_image lib32-sdl2_mixer lib32-sdl2_ttf lib32-sdl_image lib32-sdl_mixer lib32-sdl_ttf lib32-smpeg libcurl-compat libcurl-gnutls libdbusmenu-gtk2 libgcrypt15 libidn11 libindicator-gtk2 libjpeg6-turbo libpng librtmp0 libtiff4 libudev0-shim libvpx libwrap openssl opusfile sdl2_image sdl2_mixer sdl2_ttf sdl_image sdl_mixer sdl_ttf smpeg  

Crash report in modded 1.8.9

Posted: 15 Jul 2022 10:12 PM PDT

After installing Schematica and LunatriusCore, my game is crashing with this crash report. Can someone help?

---- Minecraft Crash Report ----

WARNING: coremods are present: PatcherTweaker (Patcher-1.8.1 (1.8.9).jar) FMLLoadingPlugin (Scrollable Tooltips-1.4 (1.8.9).jar) Skytils On Top (Skytils-1.2.6.jar) SkyblockAddonsLoadingPlugin (SkyblockAddons-1.7.0-beta.3+7064-for-MC-1.8.9.jar) ModTweaker (Patcher-1.8.1 (1.8.9).jar) Contact their authors BEFORE contacting forge

// There are four lights!

Time: 7/15/22 11:08 AM Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Direct buffer memory at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:739) at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:310) at net.minecraft.client.Minecraft.startGame(Minecraft.java:495) at net.minecraft.client.Minecraft.run(Minecraft.java:329) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at gg.essential.loader.stage2.relaunch.Relaunch.relaunch(Relaunch.java:124) at gg.essential.loader.stage2.EssentialLoader.preloadEssential(EssentialLoader.java:145) at gg.essential.loader.stage2.EssentialLoader.loadPlatform(EssentialLoader.java:91) at gg.essential.loader.stage2.EssentialLoaderBase.load(EssentialLoaderBase.java:192) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at gg.essential.loader.stage1.EssentialLoaderBase.load(EssentialLoaderBase.java:110) at gg.essential.loader.stage1.EssentialSetupTweaker.(EssentialSetupTweaker.java:44) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at gg.essential.loader.stage0.EssentialSetupTweaker.loadStage1(EssentialSetupTweaker.java:53) at gg.essential.loader.stage0.EssentialSetupTweaker.(EssentialSetupTweaker.java:26) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:98) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:210) at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:245) at org.multimc.EntryPoint.listen(EntryPoint.java:143) at org.multimc.EntryPoint.main(EntryPoint.java:34) Caused by: java.lang.OutOfMemoryError: Direct buffer memory at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at net.minecraft.client.renderer.GLAllocation.createDirectByteBuffer(SourceFile:37) at net.minecraft.client.renderer.WorldRenderer.(VertexBuffer.java:76) at net.minecraft.client.renderer.RegionRenderCacheBuilder.(SourceFile:18) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.(ChunkRenderDispatcher.java:80) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.(ChunkRenderDispatcher.java:50) at com.github.lunatrius.schematica.client.renderer.chunk.OverlayRenderDispatcher.(OverlayRenderDispatcher.java:14) at com.github.lunatrius.schematica.client.renderer.RenderSchematic.(RenderSchematic.java:99) at com.github.lunatrius.schematica.client.renderer.RenderSchematic.(RenderSchematic.java:68) at com.github.lunatrius.schematica.proxy.ClientProxy.init(ClientProxy.java:182) at com.github.lunatrius.schematica.Schematica.init(Schematica.java:36) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560) at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:737) ... 45 more

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 11 (amd64) version 10.0 Java Version: 1.8.0_321, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2777534248 bytes (2648 MB) / 3747086336 bytes (3573 MB) up to 3817865216 bytes (3641 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms4096m -Xmx4096m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.2318 Optifine OptiFine_1.8.9_HD_U_M5 19 mods loaded, 19 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State | ID                    | Version      | Source                                            |  | ----- | --------------------- | ------------ | ------------------------------------------------- |  | UCHI  | mcp                   | 9.19         | minecraft.jar                                     |  | UCHI  | FML                   | 8.0.99.99    | forge-1.8.9-11.15.1.2318-1.8.9-universal.jar      |  | UCHI  | Forge                 | 11.15.1.2318 | forge-1.8.9-11.15.1.2318-1.8.9-universal.jar      |  | UCHI  | essential             | 1.0.0        | Essential (forge_1.8.9).jar                       |  | UCHI  | Danker's Skyblock Mod | 1.8.6        | 1.8.9.Danker.s.Skyblock.Mod.-.1.8.6.jar           |  | UCHI  | apec                  | 1.10.1       | Apec-1.10.1.jar                                   |  | UCHI  | cowlection            | 1.8.9-0.14.0 | Cowlection-1.8.9-0.14.0.jar                       |  | UCHI  | dungeonrooms          | 3.3.1        | Dungeon_Rooms-3.3.1.jar                           |  | UCHI  | fw                    | 1.5.1        | FullscreenWindowed-1.10.2-1.5.1.jar               |  | UCHI  | hyblockrnganalyzer    | 1.7          | hyblockrnganalyzer-1.7.jar                        |  | UCHI  | LunatriusCore         | 1.1.2.32     | LunatriusCore-1.8.9-1.1.2.32-universal.jar        |  | UCHI  | notenoughupdates      | 2.0.0-REL    | NotEnoughUpdates-2.0.0.jar                        |  | UCHI  | patcher               | 1.8.1        | Patcher-1.8.1 (1.8.9).jar                         |  | UCHE  | Schematica            | 1.7.7.143    | Schematica-1.8.9-1.7.7.143-universal.jar          |  | UCHI  | text_overflow_scroll  | 1.4.0        | Scrollable Tooltips-1.4 (1.8.9).jar               |  | UCHI  | SimpleStats           | 1.5          | SimpleStats-1.5.jar                               |  | UCHI  | skyblockaddons        | 1.7.0-beta.3 | SkyblockAddons-1.7.0-beta.3+7064-for-MC-1.8.9.jar |  | UCHI  | skyblockcatia         | 1.3.2        | SkyBlockcatia-1.8.9-1.3.2.jar                     |  | UCHI  | skytils               | 1.2.6        | Skytils-1.2.6.jar                                 |    Loaded coremods (and transformers):   

PatcherTweaker (Patcher-1.8.1 (1.8.9).jar) club.sk1er.patcher.tweaker.ClassTransformer FMLLoadingPlugin (Scrollable Tooltips-1.4 (1.8.9).jar) club.sk1er.mods.scrollabletooltips.forge.ClassTransformer Skytils On Top (Skytils-1.2.6.jar) skytils.skytilsmod.asm.SkytilsTransformer SkyblockAddonsLoadingPlugin (SkyblockAddons-1.7.0-beta.3+7064-for-MC-1.8.9.jar) codes.biscuit.skyblockaddons.tweaker.SkyblockAddonsTransformer ModTweaker (Patcher-1.8.1 (1.8.9).jar) club.sk1er.patcher.tweaker.other.ModClassTransformer GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 472.47' Renderer: 'NVIDIA GeForce RTX 2060/PCIe/SSE2' Skytils Debug Info: {HasBetterFPS=false, BetterFPS Version=NONE, Disabled Start Checks=false} OptiFine Version: OptiFine_1.8.9_HD_U_M5 OptiFine Build: 20210124-163719 Render Distance Chunks: 16 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.6.0 NVIDIA 472.47 OpenGlRenderer: NVIDIA GeForce RTX 2060/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 16

Blockers not working in hoppers

Posted: 15 Jul 2022 08:22 PM PDT

I've been creating a pretty large sorting system that uses a ton of hoppers. Part of it is re-naming an item to use as a blocker so that it isn't sorted. I have 3 floors of this, and the first floor and a half it worked beautifully, but suddenly for the rest of them it starts to sort the blockers. I've tried different names, different items, or restarting the game with no success.

How do I summon a wither skeleton without a weapon in Minecraft 1.16.5?

Posted: 15 Jul 2022 02:12 PM PDT

I'm trying to use commands to summon a wither skeleton without a sword using commands but can't figure out how to do it, does anyone know how?

Making a video game in GameMaker studio 2 [closed]

Posted: 15 Jul 2022 01:44 PM PDT

Ok so I dont know if thats the place where I should ask for help with this, the problem that I have is that I have no idea how to start it I open the engine and what do i inport sprites do I code the physics and collissions is there an order i have to follow in code? What should I focus on first?

Where do you find Lucas’s 2 outfit

Posted: 15 Jul 2022 12:15 PM PDT

Where can you find Lucas's outfit? I can't find it and I need it to complete the game

How to fix Assassins Creed from pinging dead servers/how to "reroute" the IP addresses of those servers?

Posted: 15 Jul 2022 02:15 PM PDT

Apparently the game pings these IP Addresses:

  • 216.98.48.18
  • 216.98.48.53
  • 216.98.48.57
  • 216.98.48.133
  • 216.98.48.134

Is there a way to make the game think that these IP addresses are alive? such as when my pc tries to ping one of these IP addresses, it'll ping localhost instead?

I've tried to edit the hosts file, but I'll only get timeouts when attempting to ping the mentioned addresses. I've also unplugged my ethernet cable which seems to fix the crashing, but that's quite inconvenient.

Which Minecraft Java version first included the Ender Dragon?

Posted: 15 Jul 2022 02:12 PM PDT

I've tried Googling for the answer, but all the answers are for Pocket Edition (1.0) or obviously wrong (1.9). The answer doesn't even seem to appear on the Fandom wiki.

What was the first version (beta or release) that contained the Ender Dragon as a boss you could fight?

One vehicle in place, can't be removed

Posted: 15 Jul 2022 04:01 PM PDT

I have the airport hanger for both Michael and Franklin. I stole the military jet for the first time with Michael but now, I'm wary, because in my hanger I have a vehicle that I can't remove. What do I do? I want to put the military jet there to save it and have it forever. This was while offline.

Disconnecting from Minecraft server with good connection

Posted: 15 Jul 2022 08:54 AM PDT

My friend has hosted a Minecraft server on Shockbyte but I cannot connect.

I have a decent internet connection. I have on average 137ms ping to the server, 43Mbps download and 10Mbps upload.

I'm getting error messages such as:

java
java.net.socketException:
Connection Reset Timed Out

All my friends can smoothly play on the server but I can't. I'm playing on 1.18.1 and my Java is the newest. I have also forwarded the port 25565 on my firewall but I don't know how to fix it.

What would be the easiest way to detect if a player breaks a block in Minecraft 1.16?

Posted: 15 Jul 2022 04:04 PM PDT

I want to add block breaking detection and right click detect to a datapack I'm working on. I want this to be multiplayer friendly and I need to know who broke the block.

To add right click detection is easy. I just have a scoreboard for using a carrot/fungi on a stick. Now, I want to add block break detection, but I also want to know where the event occurred as a part of the detection.

This is we're I'm stuck. I can use raycasting for location, but I don't know how to detect if there is a block that was broken. I can't use a bunch of scoreboards for each individual block. I don't know if I can use loot tables to add a player uuid to a special drop as nbt. Although for that method, it probably won't work because in that same datapack I have a loot table for each block already.

I have to have right click detection and block break detection both using a carrot/fungi on a stick. So using used pickaxe/other tool scoreboard won't work either. Raycasting also won't work since it isn't multiplayer friendly because you can't detect who broke the block.

If you have any questions or if any of this is unclear please comment below. Thanks for helping.

Enchanting non-enchantable items on MCPE 1.2.3 iOS [duplicate]

Posted: 15 Jul 2022 07:21 AM PDT

I know that there is the /enchant command, but it, as usual, only does armor and weapons and fishing rods, and my long-waited "Sticky the Stick" is unmakeable. Any suggestions on how to enchant any item without a special app? Commands only, please.

I have Xbox Live Gold; Will my son get gold deals with his own credit?

Posted: 15 Jul 2022 09:26 AM PDT

My son got an Xbox One for his birthday. Someone advised me to set up a Gold subscription in my own name and then a child account for him, so I could be in control of who does what (and also let his sister set up her own child account and share the benefits).

He has just received a Xbox gift card. If he redeems the code under his own child account will he still be able to take advantage of the gold deals or will he have to pay full price? If he buys the game under his account, will the games also work for other family members?

Perhaps I should just redeem the code under my own account and make all purchases for him?

Although he's still quite young, I'm also mindful that in a few years he might want to have an adult account on a new Xbox but still be able to play some of the old games he bought with his own credit.

Is it possible to settle the Boston Airport?

Posted: 15 Jul 2022 04:22 PM PDT

I've settled every settlement in the main Fallout 4 game. Except the Boston Airport. I can't seem to figure this one out. I can't craft a beacon radio here and it doesn't even give me an option to plant crops (food doesn't even show as a resource in the workshop interface). Just for reference, this is post

in case that makes a difference. I'd really like to 100% the settlement aspect of this game and the 0% staring at me from the Boston Airport is really grating on my nerves. Is there anyway to settle this place?

Z + Up arrow key doesn't work (Undertale)

Posted: 15 Jul 2022 03:43 PM PDT

I am trying to solve the piano puzzle in Undertale. Unfortunately, I can't get the up or left arrow keys to produce a note. (NOTE: I am holding them then pressing z) Does anyone know whats going on? I am on a Windows 8.1 Desktop.

Switching to Xbox One from Xbox 360

Posted: 15 Jul 2022 12:02 PM PDT

If I have moddered money on GTA V online Xbox 360 and I switch to the Xbox One, will I lose all of it and all the stuff I've spent it on as well? This includes cars, Pegasus vehicles, guns and property. If someone could tell me that would be great.

How does the time work?

Posted: 15 Jul 2022 07:15 PM PDT

Why is the dawn at 1000 and the dusk at 13000?

I tried looking it up on minecraft wiki but it didn't work, it kept going on about clocks. Whenever I put in the command time set day it says Set time to 1000. And when I put time set night, it says Set time to 13000. What is the system behind this?

Why are there files in my End and Nether regions?

Posted: 15 Jul 2022 03:00 PM PDT

In this world, I haven't visited the End or the Nether yet, so the /DIM and /DIM-1 folders have both been empty.

At some point today, after building a long rail line, I noticed that there is now a 12kb /region/r.1.1.mca in both folders, even though I haven't been to either dimension! The files are missing in my backup from yesterday, so I know they were just created.

This is a single-player map, so that precludes the possibility of another server user having visited and caused chunks to be generated.

Where did they come from? Why is Minecraft generating chunks for dimensions I haven't visited?

Is there a way to change the weather in Minecraft?

Posted: 15 Jul 2022 12:56 PM PDT

Is there a way to change the weather in Minecraft in Creative Mode? All it does is rain all the time. It's rained for three days. Is there a way, mods included, that can change it?

How to get my birthday present in Guild Wars?

Posted: 15 Jul 2022 02:23 PM PDT

My character gets 1 year old soonish. How do I get the birthday present?

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