Monday, December 6, 2021

Recent Questions - Arqade

Recent Questions - Arqade


How to make specific mobs in Minecraft make no sound

Posted: 06 Dec 2021 07:59 AM PST

In my regular Minecraft survival world (1.17.30), I want to know if there is a way to make only certain mobs make no sound or only some sounds.

Example 1: A creeper would not make a hiss sound when charging but would still make a boom sound when exploding.

Example 2: A pig never oniks but a chicken still clucks

How do I make it so when an item with a tag is thrown on the ground, mobs close to it (1 block) burn?

Posted: 06 Dec 2021 07:39 AM PST

I'm making some items to use for setting mobs on fire, cuz one of my custom mobs is weak to fire and this is one I came up with but I'm having some trouble (mostly with the fire part). So, how do I make it so when an item with a tag is thrown on the ground, mobs close to it (1 block) burn?

Minecraft, Dead By Daylight minigame question

Posted: 06 Dec 2021 07:20 AM PST

I have a question about a game I am creating. In the game people have to make 5 devices activate and how I plan to do this is they have to click a button 100 times with the command, /scoreboard players add 1. My question is how can I scenece when 5 differnet devices are done and have it affect the game by giving strength and destroying/adding buttons?

How can I create a command that gives me an effect every time I take damage?

Posted: 06 Dec 2021 07:54 AM PST

I want to make a command that makes it so that every time I take damage, I get regeneration 3 until I come back to full health. I have zero knowledge of commands and coding so I'd appreciate some help.

Reapply Bad Omen if a player drinks milk until player triggers a raid?

Posted: 06 Dec 2021 06:38 AM PST

I can't seem to figure out how to test if the player has started a raid with commands.

I'm trying to make it so the bad omen status effect is not removed by milk as any other potion effect would be. So I am able to test for the effect:

scoreboard objectives add BadOmen dummy    execute as @a[nbt={ActiveEffects:[{Id:31b}]}] run scoreboard players set @s BadOmen 1  

Through scoreboards I plan to reapply it using:

execute at @a[scores={BadOmen=1}] run effect give @s minecraft:bad_omen 999999 1  

But there are two issues. First, I realized I don't know how to end it. I would like to end it only when a raid is triggered, but if I just reapply it whenever the player no longer has it, that would persist even after the player triggers a raid. Also I would like to reapply the same level of bad omen (which I assume uses the "lvl:0" tag). I would also like to do this with Hero of the Village but I assume I can reuse the commands.

Hosting Minecraft server though VPN - "Permission denied: no further information"

Posted: 06 Dec 2021 09:06 AM PST

I am trying to host a Minecraft server using a VPN. I live in residence, so I am not able to port forward through my modem settings, I am trying to use the VPN "Private Internet Access" (PIA) which supports port forwarding.

PIA assigns me the port 58180, so I have changed the server to use that port. I have checked the port using this port checking tool and it says it is open.

I can connect to the server with the local address (127.0.0.1:58180), but when I try to connect with [my public ip]:58180, I get the following error message:

io.netty.channel.AbstractChannel$AnnotatedSocketExeption: Permission denied: no further information

I have tried disabling my firewall with no luck. I have hosted a sever before without using a VPN and I know it worked on my machine. I have tried connecting to several different VPN servers all with the same result.

Any ideas as to what the issue could be?

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