Sunday, October 24, 2021

Recent Questions - Arqade

Recent Questions - Arqade


Custom Villager Minecraft Java Edition 1.17

Posted: 24 Oct 2021 04:09 AM PDT

I want to make a custom villager: if I give him 1 emerald and he gives me 1 block of iron, but I want to be able to place the block of iron only on a block of Netherite.

I did the custom villager but I can place the block of iron on every block:

/summon villager ~ ~ ~ {VillagerData:{profession:farmer,level:2,type:plains},NoAI:1,Offers:{Recipes:[{buy:{id:emerald,Count:1},sell:{id:iron_block,Count:1},rewardExp:0b,maxUses:9999999}]}}  

Someone knows how to fix this?

Unable to play RoadRash on Window 10

Posted: 24 Oct 2021 04:08 AM PDT

I downloaded and installed RoadRash, but as soon as I play, this appears:

enter image description here

What can I do to start playing the game?

Can you summon Moon Lord again if you killed him already?

Posted: 24 Oct 2021 03:52 AM PDT

I didn't kill Moon Lord when I summoned him with the pillars! Can I summon him without the 20 pillars, or in some other way?

What is "Anemo" "nut cracker"

Posted: 23 Oct 2021 09:44 PM PDT

In axis infinity I saw some axies have body parts that are like "anemo" or "nut cracker"

What the hell is that?

https://marketplace.axieinfinity.com/axie/50120/

Take a look at that.

Is that a type of body parts? Also it seems that it's a type of body parts for several body parts. For example, nut crackers can be a body part of both mouth and tail.

Also why nutcracker is always yellow? Is nutcracker only show up in beast? Or is it associated with beast type?

It seems that axies can have multiple body types. How does it work?

What does the "OI" symbol mean on a tuning orb?

Posted: 23 Oct 2021 10:54 PM PDT

There is a blue circular symbol on my Amrine Tuning Orb that has the letters "OI" in it. This symbol is only present when the orb is in my storage and not my inventory. I do appear to currently have a mission that requires using it, however I would expect it to have the yellow diamond symbol on it like the Starstone Tuning Orb next to it:

Orbs

What does the "OI" symbol mean?

If I cure myself from vampirism and I don't cure Serana, will I still be able to turn back into a vampire?

Posted: 23 Oct 2021 11:16 PM PDT

I'm a Vampire Lord but I'm getting pretty tired of being a vampire. If I cure myself but don't cure Serana will I still be able to become Vampire (Vampire Lord) again? Or will that be it of being a vampire?

Fill block at Amethyst Bud position

Posted: 23 Oct 2021 04:31 PM PDT

I'm currently trying to make amethyst… infectious. What happens is that a budding block of amethyst grows a crystal, that then is replaced with another block of amethyst, like this: Stage 1

Stage 2 Note: this was done manually.

This creates an endless cycle where amethyst gradually spreads all over the world.

Note: because amethyst buds cannot grow into blocks, the infection would only infect open spaces. This is why I would want amethyst, in order to avoid extra work.


How would I do this with commands?

Tnt modifications

Posted: 23 Oct 2021 07:41 PM PDT

I'm making an adventure mode map. I want tnt to be part of it to deal damage to mobs but I don't want it to destroy terrain. How do I do this?

Is there a way to light stuff on fire without attacking it?

Posted: 23 Oct 2021 12:13 PM PDT

I'm playing Assassin's Creed: Odyssey (PC via Steam, all DLC). When I equip my torch, I know I can light stuff on fire by attacking it. Is there another way to do it?

When I played Origins, there were certain objects that Bayek would just light if you stood next to them holding a torch. Braziers (regular ones not the alarm ones), sconces, mounted torches, that sort of thing -- simply hold the torch, stand close enough, and Bayek would reach out and light them. I found this very useful not just because I am a pyromaniac and I like setting things on fire, but also because I could use it to track where I'd been. For example, if I was sneaking through a pyramid, I'd light all braziers as I went down a corridor, so if I had to backtrack to go down different side passages I'd always be able to tell where I'd been previously.

Example -- the brazier on the right of this screenshot snippet was lit by standing near it holding a torch.

AC Origins lit brazier

This mechanic seems to be missing from Odyssey. (In general, the "stand or crouch nearby and the character will do it automatically" mechanic seems to be missing, come to think of it. In addition to lighting things on fire, Bayek would also pet cats, for example.)

When I have Kassandra hold the torch and stand close to an unlit brazier ... well nothing happens. Standing or crouching, she makes no move to light the brazier. The only way I've figured out to do this is to actually "attack" the brazier with the torch. Unfortunately, Kassandra's torch attack is a wide arching swing, so we usually end up not only lighting the brazier, but also the wall, the roof, innocent civilians, and sometimes ourselves on fire as well.

Fire arrows are, of course, an alternative ... but that seems a waste of arrows. Other than these two methods (torch attack and fire arrows), is there another simpler/less wasteful way to light things on fire? (I'm specifically interested in lighting things like non-alarm braziers on fire; the torch attack/fire arrow is fine for destroying military supplies on missions.)

Comparative example: Kassandra can stand here with her torch next to this brazier all day and will never just light it.

AC Odyssey unlit brazier

How do I make a block able to be broken by fists?

Posted: 23 Oct 2021 12:57 PM PDT

I am trying to create a minecraft map at first I tried using an armor stand but then I learned there wasn't a way to summon a killable armor stand so I tried a block.

I am using a cracked stone brick for a secret spot with a chest in it and I want the block to be broken in one single punch (I will be fine if there isn't a way to do that)

The problem here is I know you can make it possible to break a block with tools but what I want to do is make it so that the player can break it without using anything other than their bare fists.

Is there a way to do this or am I going to be forced to use tools?

Is it possible to change a villagers profession using /event?

Posted: 23 Oct 2021 10:34 AM PDT

Im making a world that depends on certain villager professions to make it work best. Can you use the /event command to change a villagers profession?

Why are my commands applying to everyone instead of just the person with the tag?

Posted: 23 Oct 2021 11:35 AM PDT

The commands are applying to everyone in the server (every entity on the first one) and not just the person with the tag, these are the commands in the tick.mcfunction file:

execute as @e at @e if entity @s[tag=glasswalker] run setblock ~ ~-1 ~ glass   execute as @a if entity @s[nbt={Inventory:[{id:"minecraft:diamond",tag:{display:{Name:'{"text":"these are my diamonds"}'}}}]}] run kill  execute as @a at @a if entity @s[tag=earthmage] run setblock ^ ^ ^10 dirt  execute as @a at @a if entity @s[tag=firemage] run setblock ~ ~ ~ fire   execute as @a at @a if entity @s[tag=firemage] run effect give @s fire_resistance 5   execute as @a at @a if entity @s[tag=watermage] run fill ~ ~ ~ ~ ~1 ~ water  execute as @a at @a if entity @s[tag=watermage] run effect give @s water_breathing 5   execute as @a at @a if entity @s[tag=deletion] run clone ^ ^ ^10 ^ ^ ^ ^ ^ ^ replace move   

I have no idea how to fix this.

Shield custom model problem

Posted: 23 Oct 2021 10:46 AM PDT

I'm trying to make a custom model for my new shield. The shields with custom model data are working, but I can't get normal shields to look normal. I think it has something to do with parent models.

I'm having issues with the Logitech G512 keyboard

Posted: 23 Oct 2021 09:47 AM PDT

My W on my Logitech G512 keyboard is glitching. Whenever I try to walk forward it works for like a second and then it stops working, then 2 seconds later it works again and then stops. On and on like that. I never smashed my keyboard or harmed it in any way so I have no idea what's wrong.

Please help it's ruining everything

Disable player falling

Posted: 23 Oct 2021 10:04 AM PDT

I want to make it so that in Minecraft, whenever a player falls, they have a fall speed of 0, stopping them from falling. Can I do that in vanilla, and if not is there any way to do it with plugins?

Reduce scoreboard value instantly by the value of another score

Posted: 24 Oct 2021 12:00 AM PDT

So I have a scoreboard objective of damage resisted, and it instantly increases based on damage i take with the resistance eff active. In short, I need to reduce the value of the player's "h" (health) score by whatever is the player's damage resisted score.

I did this odd thing where I reduced the value of the resisted score by 30 each time and reduced 30 on the health, but I need it to be instant, so if I took 300 damage, the value of my "h" score should drop instantly by 300. Is there a way for this? Able to use commands up to the latest snapshot.

How to escape HMP-Irongate

Posted: 23 Oct 2021 11:01 AM PDT

Does anyone know how to escape HMP-Irongate. I know you need a raft. Other than that though I have no idea what to do!

I have a lot of forks, knives, and spoons. I have a raft, a baton, and a guard outfit. I play on console. (I'm mentioning this because the cops won't have stun guns.)

Can anyone give me any tips?

FPS drop after some minutes but recovery after go window mode and go back fullscreen

Posted: 23 Oct 2021 05:06 PM PDT

I just changed my PC config. It is now:

GPU Gigabyte GTX 1080 G1 8GB GDDR5X
RAM Corsair Vengeance LPX DDR4 3000 PC-24000 16GB 2x8GB CL15
CPU AMD Ryzen 7 3700X 3.6GHz BOX
Motherboard Gigabyte X570 Aorus Elite
PSU EVGA Supernova G2 750W 80 Plus Gold Modular

I formatted the PC and installed Windows Pro. Installed NVidia drivers too.

So the problem is, I'm playing League of Legends at 240 FPS and suddenly it drops to 101-107. I check the temperature and it's 50°C. But if I just change to windowed mode and go back to fullscreen it goes to 240 FPS again for a few minutes.

I have a 144 Hz monitor so I cap FPS at 144 but it's the same - after a few minutes it drops to 101-107 but can be "fixed" with the windowed mode to full screen trick.

It only happens in League of Legends, in Overwatch, for example, I get 144 FPS all the time.

I have disabled all overlays from Xbox, Windows and Blitz (even closed Blitz).

Any ideas?

How to enlarge Minecraft debug pie chart on my desktop

Posted: 23 Oct 2021 03:07 PM PDT

I'm using my pie chart to locate a spawner, but the texts displayed below it were too small to read that they were basically pixels.

I'm therefore finding any method to enlarge that pie chart as well as the texts below so that I can read them normally.

What are the rules for mega evolutions in Pokémon go?

Posted: 23 Oct 2021 06:04 PM PDT

The rules for Pokémon go's mega evolutions have changed over time. There doesn't seem to be any one place in the publisher, Niantic, states all the rules, mechanics and benefits for mega evolutions.

The question is really: what is the complete set of rules that governs how mega evolutions work in Pokémon go?

Stuck at initial setup screen: PS button not responding

Posted: 23 Oct 2021 10:00 AM PDT

Hoping to get some help with a problem I have with my PS4, which I just can't figure out. Any help would be really appreciated.

A couple of weeks ago, I was prompted to install an update, which I did using a flash drive. When the PS4 restarted, I was presented with the screen below "Connect the DUALSHOCK 4 wireless controller using the USB cable and then press the PS button"(Initial setup screen).

PS4Connect the DUALSHOCK 4 wireless controller using the USB cable and then press the PS button Initial setup screen.

I connected my brand-new, official DS via a USB and pressed the PS button, but it didn't respond. It might be relevant to note that this was a brand new controller and has never been synced with this PS4, but who knows. I tried 12 different USB cables, three of which are undoubtedly data-transfer capable cables and the best I got from the DS was the orange light charge and blinking white, when attempting to pair. I've also reset the control a number of times.

I've powered down the PS4 itself, completely a number of times and gone back through all of the safe mode options again.

I started in safe mode and have proceeded to action each and every one of the options in safe mode. I have only been able to do that, using my unofficial, wired controller, that at recognised in safe mode at least, but again, none of the options have worked. I'm stumped. Anyone every had this and fixed it? Thanks all.

Is there any way to continue in a Ticket to Ride LAN game that's gotten out of sync?

Posted: 23 Oct 2021 12:02 PM PDT

We've had this scenario play out a few times lately:

  • When playing a game of Ticket to Ride on our local network, player A accidentally disconnects.
  • After player A has disconnected, but before the devices belonging to the other players have noticed, player B (who goes right before player A) takes a turn.
  • Now most of the devices think that it's player A's turn, but player A's device thinks that it's player B's turn. So after player A reconnects, nobody can play!

Is there any way to either roll back to player B's turn, or let player A's device know that it's really their turn now?

Are there cases where Retreating awards items, other than Explore's Minibosses?

Posted: 23 Oct 2021 04:03 PM PDT

Are there cases where Retreating awards items, other than Explore's Minibosses?

I know fleeing a Miniboss Battle in Explore awards a pittance of Mythstones... A.k.a 2 / 3... But I was on Level 1. I haven't tried it with higher levels yet.

As a side note, that's also a good way to avoid Mythic Bosses if you want to...

But... are there other situations where Retreating is slightly useful, a.k.a actually gives rewards, instead of just avoiding a fight?

adding item attributes issue /item command 1.17

Posted: 23 Oct 2021 10:29 PM PDT

So I am trying to modify whatever armor a certain entity is wearing (based on material) and add a very slight movement speed decease (like -0.05 or something). According to the internet, /item modify is the way to do this, yet there are NO examples, and NO command generators that I could find.

I currently have:

/item modify entity @s armor.feet set_attribute  

Note, I also tried attribute, etc. Regardless of what I seem to put in the "modifiers" spot, it always returns unknown item modifier.

How would I test for an armor type (say iron helmet) using execute and add a custom movement speed attribute decrease to it? It's probably easy but I cant seem to figure it out.

Ignore any other replies or comments. I had to ask here because I couldn't ask new questions.

Filler ya ya ya dont read

Posted: 23 Oct 2021 10:36 PM PDT

Even if i delete this I still cant ask new questions so I guess I can edit this when I need it.

Unable to connect to world in Minecraft Education Edition multiplayer

Posted: 23 Oct 2021 02:01 PM PDT

It was working fine until the day before yesterday but yesterday none of my friends were able to connect. It just showed;

Unable to connect to world  

Earlier there were 3 of us playing but now we were with 6. I have adequate RAM etc. Please tell me how to fix this.

PS: Can the school admin disable us from joining each other's worlds?

If I start now, can I catch every Pokémon in Pokémon Go?

Posted: 23 Oct 2021 06:00 PM PDT

I really want to play Pokémon Go but I am a completionist. If I start playing now, what Pokémon won't I be able to catch?

No comments:

Post a Comment