Monday, May 31, 2021

Recent Questions - Arqade

Recent Questions - Arqade


Whitescreen issue when near RF items in Sky Odyssey FTB Minecraft

Posted: 30 May 2021 09:43 PM PDT

So recently, I've been having this problem where whenever I get near a power source in Sky Odyssey, the Minecraft mod, I get a whitescreen, I'm still in the game when I get this issue, but my minecraft screen turns completely white and I have no options other than to exit out. For more description, I can hear the sounds coming from inside the game, and other people who are on the server have told me that my character is still on, but I myself can't do anything, and the only thing I have is to exit out.

I have tried MANY different things, I've switched launchers from Nytro Launcher to Curseforge and back, nothing has changed, I've also reinstalled the modpack 10-20 times and I still get the error. I have deleted the BetterFps mod from my game aswell because it's just not a good mod in general, but that didn't help either, (I put it back and I still had the issue if you are going to suggest putting it back in) I've updated my driver to the latest version multiple times to make sure, my windows is fully updated aswell and on the most recent update. Here are my CPU and gPu respectively: Intel(R)Core(TM)i71065G7 CPU @ 1.30 GHZ, Intel(R)Iris(R) Plus Graphics. I also allocated 8GB to the modpack which is MORE than enough as my friends are running it on 6 and are not having this issue(I've tried lowering it aswell, didn't help) My computer in total has 16GB of ram. If anyone has a solution, please let me know, I have asked 5 different discord servers of developers/modded players and nobody has been able to permanently fix the issue. Thanks

Looking for a list of Minecraft mob heights and hitboxes

Posted: 30 May 2021 11:27 PM PDT

What are the mob's height and hitboxes? I just want to have the list of all of them. Thanks if you guys can help :)

I can't join my friend's server [MINECRAFT]

Posted: 30 May 2021 01:10 PM PDT

Recently I've tried to join my friend's server on Minecraft without any success

I don't have mods

The version is 1.16.5

I have windows 10

The error is

io.netty.channel.abstractchannel$annotatedconnectexception

I've restarted my pc, my pc's wifi, I've restarted minecraft a few times, I've updated the java firewall stuff

What can i do?

minecraft launcher wont connect to internet

Posted: 30 May 2021 10:54 AM PDT

when I open the launcher it says I can only play Minecraft offline. When I click the try again button to reconnect it doesn't work. I was trying to buy mc dungeons but that wouldn't even work even after redirecting me. At this point I believe it is a issue with my Microsoft account because I added another account and it connects just fine and I can buy mc or mc dungeons no problem. Is this a launcher issue or a Microsoft account issue and can it be fixed?

Does the Udjat Eye blink when you enter the level with the Black Market in Spelunky 2?

Posted: 30 May 2021 09:10 AM PDT

The Udjat Eye can be used to help track down the entrance to The Black Market in all of the Spelunky games, including Spelunky 2. When you draw near the entrance of the black market, the eye will start blinking. That's pretty swell, but I've also come across articles and reddit posts indicating the the Udjat Eye also blinks once at the start of the level containing the black market.

For example, this Polygon article says:

If the Udjat Eye icon opens and chirps once at the start of the level, as you can see in the image below, you know that level contains the Black Market.

I've yet to experience this start of level blinking, at least not that I've noticed. I've kept a close eye on it during my last few runs, and unless the blinking is really faint, I haven't seen it blinking when I enter a level containing the black market.

On my last few runs, however, The Black Market entrance spawned at the very bottom of the map. This leads me to suspect that the Udjat Eye doesn't automatically blink at the start of the Black Market level, and instead folks are just misinterpreting the regular proximity based blinking for a "Start of level" blinking when the black market entrance just happens to be within range of the level entrance. Another possibility, though, is that this functionality was either intentionally changed or unintentionally broken during a patch.

The wiki doesn't make any mention of this start of level blinking either, which heightens my suspension that other players are mistake about this behaviour.

Does the Udjat Eye give any indication (blinking or otherwise) when you enter the level with the Black Market in Spelunky 2?

How to execute a command when a player is at a specific coordinate? (1.14+)

Posted: 30 May 2021 10:06 AM PDT

How do i execute a command whenever a player is at a specific coordinate in 1.14+ Minecraft commands?

Im trying to execute a tellraw when they are at a specific coordinate

I tried doing this in a repeating/always active/unconditional command block

execute if entity @p positioned x y z

then i would put a comparator for power to the impulse/need redstone/unconditional command block with the command

tellraw @p "Example"

but nothing would happen.

I tried putting the tellraw with the execute command block but it would just repeat the tellraw, or making the command block not on repeat does nothing.

Does an Interdiction Nullifier module allow escape against a Heavy Interdiction Cruiser's Infinity Point?

Posted: 31 May 2021 03:29 AM PDT

Recently my Nereus was blown up - typical eve-online activity.

I made the error of undocking in low sec while a Broadsword was in range. After my ship's destruction, I learned that the Broadsword is a Heavy Interdiction Cruiser, which can use its Warp Disruption Field Generator module on a single ship in low sec to create infinite warp disruption on that ship. This mode is available in low sec, while the bubble mode is restricted to null sec.

This happened the day before the patch, which added new Interdiction Nullifier modules. These modules can be fitted on Industrial ships, like the Nereus.

The module's description is:

Temporarily nullifies the effects of warp disrupt probes and mobile warp disruptors.

Does this module counter the single target mode of the Warp Disruption Field Generator?

Where do the plastic boxes for screw containers come from?

Posted: 30 May 2021 12:38 PM PDT

Screws are one of the earliest things you gain the ability to produce in Satisfactory, and boy do you ever need to produce them! They're likely to be one of your main bottlenecks for quite some times as you climb the tech tree, and you'll quickly become more familiar than you ever wanted to be with the sight of the big blue plastic containers holding a bunch of screws.

Screw container

Thing is... it's not until several tech tiers later that you unlock the ability to produce blue plastic, once you get oil and refineries. So where were all those boxes for all those screws coming from in the interim?

Plastic

How to avoid the DirectX/Vulkan/32-bit selector when starting Hades?

Posted: 31 May 2021 02:00 AM PDT

Whenever I start Hades on Steam it asks whether I want to run the DirectX, Vulkan or 32-bit version. I always use the Vulkan version, and it would be great to not have to select this every time. Is there a launch option or something I can set to always run the Vulkan version?

One solution floating around is to move away the "x64" folder and rename the "x64Vk" to "x64", but people are reporting issues like the Steam overlay, achievements etc not working. Others are suggesting a launch option of "-vulkan", but that doesn't do anything as far as I can tell.

Is there any use for skill points once you complete Ring Fit Adventure's skill board?

Posted: 30 May 2021 06:07 AM PDT

I have just completed the skill board (by acquiring all the skills) and I noticed that I can keep earning skill Points (In fact, I even have a skill smoothy). Is there any use for the skill points from this point on?

Command and Conquer Shockwave, where are the costs of the armies stored?

Posted: 30 May 2021 12:15 PM PDT

In Command and Conquer Generals: Zero Hour, the armies costs, build time, etc . are stored in the file INIZH.big , so if you modify them you can change the building costs, building time, etc, of soldiers, tanks, etc. Now I want to do the same for the mod Shockwave, which apparently uses the same folder for installation (the executable file is installed in the Command and Conquer Generals: Zero hour folder), but I dont know which file I have to modify for changing the building costs, apparently modifying the original INIZH.big from Command and Conquer Generals Zero Hour doesnt affect the mod.

Then, where are the costs of the armies stored?

How do I fix lighting glitches that appear on custom block models in minecraft?

Posted: 30 May 2021 10:53 AM PDT

I made a custom model for diamond ore and applied it to a resource pack. However, when I applied said resource pack in-game and placed blocks around the diamond ore certain sides of the diamond ore model got shadowed out. I am pretty sure that this is because minecraft doesn't think that those sides of the model should be rendered, because technically that side of the model has a block on it, but if there is a way around this I would like to know.

How the ores look in game: How the ores look in-game

How they are supposed to look (achieved by setting gamma to 1000 in options.txt): enter image description here

Minecraft: Using testfor to find a player who has left a zone (1.12.2)

Posted: 30 May 2021 11:01 AM PDT

I have Minecraft 1.12.2 (for Java Editon), and I'm trying to make a contraption that will keep spectators of certain levels within a certain area. I already have something that works, but it only works with one player. My command is show below:

/testfor @a[x=79,y=53,z=-102,dx=25,dy=25,dz=25,m=3]  

The command checks if there is anyone within the zone. However, it doesn't check which players leaves the zone, but only the last person who left it. I need a command that will check if any spectators leave the zone. There are also multiple levels, 12 to be exact. Each level will need its own spectator zone and I don't want them to interfere with each other. I have tried /testfor @a[!x=79,!y=53,!z=-102,dx=25,dy=25,dz=25,m=3] but it doesnt work. Any help would be appreciated!

Is there story continuity between various Need For Speed games?

Posted: 30 May 2021 09:08 AM PDT

Is there connection between these games ? ( NFS MW2005 , carbon , undercover , payback , heat ) I'confused, after finished nfs mw 2005 , the bmw lost again. And i think the lady officer in mw 2005 is also in under cover.

Another confusing question is bmw m3 GTR also in payback and heat.

what are links between those game ? i searched in google. but didn't get any satisfied information about this.

Detecting the dimension where a player is

Posted: 30 May 2021 09:02 AM PDT

I want to check a player's current dimension using a scoreboard. For example, if a player is in the overworld, scoreboard would be set to 1. Nether would be 2. And the End would be 3.

I have tried execute if entity @a in minecraft:the_nether but that actually changes the coordinate's dimension.

Do you know any way to detect a player's current dimension?

Minecraft - Pick a block in creative mode If I don't have a mouse?

Posted: 30 May 2021 06:57 AM PDT

I just got Minecraft today and I got really excited that I wanted to build something. I don't have a mouse and the computer didn't come with one.. SO If their is button I need to press to choose a block please let me know. Do I press a button or do I have to buy a 3 buttoned mouse?

How do I get the Swallow potion in Witcher 3?

Posted: 30 May 2021 01:43 PM PDT

I am attempting to complete the "On Death's Bed" quest, and need to create the Swallow potion. However, I don't have that potion receipe listed in my Alchemy screen. I only have two formulas - Tawnty Owl and Thunderbolt.

This shows my available potions (with all the filters enabled).

My filters

How do I get the Swallow potion when I'm already several hours into the game (I've beaten the griffin in White Orchard)?

I have already seen this question, but it doesn't seem to answer my problem. It says that I should already have it.

When talking when the herbalist again, the only options I've given are the check what herbs she's selling, find out her story or leave.

What does the Clothier (or any) voodoo doll do?

Posted: 30 May 2021 09:13 PM PDT

Somewhere I found a Clothier Voodoo Doll; What does it do other than enable you to kill the Clothier? Does it summon the WoF?

Dota2 reborn download keeps restarting

Posted: 30 May 2021 01:06 PM PDT

I've been downloading Dota2 reborn and when it reached nearly 55% I exited Steam as I had to download another program. When I reopened Steam the download starts again from 0% and due to my slow internet connection it would take like 3 hours to reach 55%. So is there any way to resume the download where I left off?

How do I hook up my Gamecube to my Desktop?

Posted: 30 May 2021 04:42 AM PDT

So I bought an PC/LAPTOP VGA SVGA TO S-Video 3 RCA Composite AV TV Out Converter Adapter Cable to play my GameCube on my Monitor but I can figure out how to Switch it? This is where I got the Cable. http://www.ebay.com/itm/351233132129?_trksid=p2059210.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

How can I break a minecart with the environment without destroying it?

Posted: 30 May 2021 08:48 AM PDT

With the upcoming Redstone Update, I see the possibility of improving existing automated minecart station designs. One way of doing so is to vastly increase the storage capacity (or vastly reduce the required footprint) of the minecart storage area using hoppers, chests, and dispensers (or droppers, whichever is more appropriate).

My problem is, how can I reliably break a (presumably empty) minecart with just the environment such that it can be sucked up by a hopper? As far as I know, anything in the environment that can break a minecart can also destroy items, meaning instead of reusing them, they simply disappear.

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