Tuesday, June 29, 2021

Recent Questions - Arqade

Recent Questions - Arqade


Do Nintendo Switch game downloads pause when the console is shut off?

Posted: 29 Jun 2021 02:19 AM PDT

I'm not talking sleep mode, I'm talking completely shut down. Would I have to start downloading from the beginning?

How do I disable pollution in Freeciv?

Posted: 29 Jun 2021 12:02 AM PDT

Is it possible to disable pollution in Freeciv? If so, how?

The image below shows a city with lots of polluted tiles. I would like to play a game that has no pollution at all.

Freeciv pollution

I know that there is a setting for disabling global warming, but that's not what I'm looking for.

Freeciv version: 2.6.2

How can I make a door that can only be put on birch wood planks?

Posted: 28 Jun 2021 11:48 PM PDT

I have been having trouble using commands to make a door that can only be placed on a birch plank. It always says "can be placed on oak wood planks", and I don't know what to do.

How can I make a door that can only be put on a birch wood planks?

How do I access the boost pad on the wall in Sherbet Land?

Posted: 28 Jun 2021 11:19 PM PDT

Inside the cave near the starting line on Sherbet Land, there is a seemingly inaccessible boost pad on the left wall behind a fence.

Is there any way to reach this boost pad?

Boost pad in Sherbet Land

Unlocking Burst Shot Ex Skill in MegaMan Zero 3

Posted: 28 Jun 2021 10:22 PM PDT

I've been trying to unlock the Burst Shot Ex Skill for a few days now. On the surface my rank should be good enough. I'm on normal mode, I got an A Ranking, not sure what else to do.

MegaMan Zero 3 Burst Shot Fail

http://imgur.com/gallery/TC90FRu

NEU like feature to find where mobs can spawn for Minecraft version 1.16.5

Posted: 28 Jun 2021 09:53 PM PDT

In the mod NEU there is a feature where when you press f7, it makes an overlay on all blocks so that they show whether mobs can spawn on the blocks or not. My question was is there a mod for 1.16.5 which can do something similar?

how do you grab items quicker or easier in l4d1

Posted: 28 Jun 2021 07:52 PM PDT

I have trouble grabbing a weapon or grenade on the ground or table and was wondering if there was a way to fix this?

How do i place a mob spawner with a block inside? it must show. (Commands)

Posted: 28 Jun 2021 07:36 PM PDT

Recently, i've seen someone made a custom block changing the structure block texture and replace it with a custom texture and then using a MobSpawner and placing the block inside, it's pretty confusing :/.

What's the difference between a grab and a command grab?

Posted: 29 Jun 2021 04:21 AM PDT

Like the question says what is the difference?

Do other endgame crisis appear if I am already the crisis?

Posted: 28 Jun 2021 06:16 PM PDT

In the new expansion for Stellaris, Nemesis, the player can become the endgame crisis.

I wanted to know if the AI endgame crisis will still spawn if I have already become the endgame crisis?

How can I avoid being killed by The Masked Defiler?

Posted: 28 Jun 2021 05:47 PM PDT

Of the three Guardians, The Masked Defiler is the one that gives me the most trouble. The poison balls it shoots at you can take up a large area, and slow your movement. If you spend too long in the poison gas cloud, you'll take damage.

In the larger rooms it usually isn't a problem, since I can either move through the room quick enough to stay ahead of any poison, or I can use the large space to avoid the gas clouds by taking a safer path (or just wait around until the gas clouds clear). In those tight, trap filled hallways, though, neither of these seem like an option. Going fast will just get me killed by traps, and going slow will just get me killed by the poison (since I can't exactly dodge a giant gas cloud in a narrow hallway). Even some larger rooms can run into issues depending on the trap layout, since they restrict my movement enough that dodging and going fast are no longer options.

So I'm at a loss as how to deal with The Masked Defiler. Are there any strategies I can leverage, or mechanics I should be aware of to make The Masked Defiler easier to deal with? How can I avoid being killed by The Masked Defiler?

Text based Video Games for the PS4 [closed]

Posted: 28 Jun 2021 03:49 PM PDT

My nephew is currently struggling with his reading. He is 7 years old and is a gamer. I was hoping to utilise his love of gaming in developing his reading skills. Does anyone know of any text heavy video games for the PS4 that are suitable for his age?

I'm hoping there are some great RPG / Mystery games we can play together as part of developing his reading skills whilst having fun gaming.

Note - Need not be PS4, but is preferred.

how do I make a custom potion? (bedrock edition addons)

Posted: 28 Jun 2021 01:59 PM PDT

How do I make a custom potion with Minecraft addons? I have seen others do it.

What is a wipe in Escape from Tarkov?

Posted: 28 Jun 2021 02:19 PM PDT

Battlestate Games recently tweeted there will be wipe in the upcoming 0.12.11 patch. Viewing the responses shows that players are incredibly excited for it, but it's unclear what a wipe actually is and what it entails for the game.

enter image description here

What is a wipe in Escape from Tarkov?

Guardian Skywatcher and Perfect Guard damage inconsistant

Posted: 28 Jun 2021 11:41 PM PDT

I am doing Champion Mipha's Song on Master Mode and I am on the 'Defeat the ancient foes' one, meaning I have to kill some Guardian Skywatchers.

I've found that my Perfect Guard damage is changing compared to the other Guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a Steel Lizal Shield (35), Knight's Shield (40), Royal Shield (60), and Guardian Shield++ (42) I found they have not directly affected damage.

Why do I sometimes get the 500 damage, but other times it's only 104?

My entire house has been destroyed - why are there huge gaps in my world?

Posted: 28 Jun 2021 11:39 PM PDT

After a long night of gaming with my boyfriend, finally making a nether portal and exploring for a bit, we logged off for the night. However, when I log on this morning to work on stuff, our whole house, along with the ground surrounding it, is just gone.

There are huge holes in the floor, along with small remains from our house and farm. I assumed it was a chunk error, so I tried resetting them, but it didn't work. I tried logging off and back on again, but it did nothing. I tried uninstalling and reinstalling my game, but it did nothing. I checked my other world, and it was completely fine, so I'm being led to the conclusion that the nether may have destroyed the world; however, from the way the holes are formed it doesn't seem like damage from a mob.

enter image description here

enter image description here

Something else that I thought was weird is that some grass that we broke to make room for our farm and egg farm had regenerated. We had two rows of wheat, plus some space for fencing and lighting, and suddenly the grass is back. We also had a panda enclosure with some bamboo, and as you can see in one of the images, the ground under it is gone; but it's still standing tall and proud.

There is also a huge hole behind this area, and I'm really stuck on what the cause could be, because if it was mob damage, I assume it would be a lot less severe and more prominent. If it was missing chunks, it would've been a lot simpler to fix.

enter image description here

enter image description here

We've spent so much time on this world, and it would suck so bad to find out there's nothing we can do. I am running Minecraft version 1.17 on Windows 10.

I went back to check on the world. The MB's keep going up, yet there's no change to the world. I found some corrupt files after looking into my world files on my drive. Any ideas on how to recover them?

Use 2 controllers on MK11 remote play for local 1v1

Posted: 28 Jun 2021 10:38 PM PDT

Recently I have been testing out the new remote play feature on my phone so I can play anywhere I want. I connected my two Xbox controllers to my phone via Bluetooth, and they are shown as separate connections. However, when I enter the game MK11, both controllers control only 1 player, where on the normal xbox console each controller controls their own respective player. How to fix this on my phone?

How do I beat Nine Men's Morris in AC3 on expert

Posted: 29 Jun 2021 02:58 AM PDT

I am trying to win the original gamer achievement in AC3 and I have spent literally 3 hours trying to beat this guy. I would appreciate it if someone would help me out here.

How do I make custom blocks show up only in creative mode

Posted: 28 Jun 2021 12:03 PM PDT

I am trying to create a tardis/doctor who map, my idea is to make a bunch of custom blocks each the same colour with different opacity so I could use commands to make them fade, so I could make the tardis look like it was fading in and out

What I want to know is if I create a custom block is there anyway to keep that block hidden if the player is in survival mode? This is for bedrock edition, on android

How do you earn 'Gnome Alone' (the honorary achievement for Gnome Chompski)?

Posted: 29 Jun 2021 02:10 AM PDT

The official Left 4 Dead Blog has stated in a 2020-11-18 blog post:

An update has been released for Left 4 Dead 2.

  • Honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission.

Update: At the time of this edit, Gnome Chompski has already been launched into space. However, I've opened the game but it shows that the achievement is still locked.

Gnome Alone achievement:

Gnome Alone Left 4 Dead 2 achievement screenshot

How do you get this achievement?

Minecraft Java mouse delay

Posted: 28 Jun 2021 11:01 PM PDT

Ever since about a month ago I've had really bad mouse delay in Minecraft. I haven't changed any settings, installed any programs, nothing. The issue seems to be only Minecraft based, as all other games run fine with the mouse I have. I use a wireless mouse but I've tried to use a wired mouse to see if that helps and it still doesent. The problem only exist in game while moving around as when I go into my inventory and use my curser there seems to be no mouse delay at all. The problem still exist when I use Badlion/the normal launcher, I've updated my computer, changed settings according to other peoples mouse delay problems, changed servers, changed versions, but nothing seems to work.

Periodic FPS drops in CS:GO

Posted: 28 Jun 2021 03:44 PM PDT

My ingame FPS drops every few seconds from ~200 to ~20. The game starts perfectly, and in the beginning it runs smoothly, and after a map change it always starts the FPS drops and will not get better until I restart the game.

It has many triggers besides the map change, sometimes it starts dropping when I open the main menu with ESC, sometimes when a flash grenade pops near me, or any kind of smoke in my vision can trigger the effect (zooming to smoke with sniper, standing in smoke, particles after a HE grenade).

I usually have a good in-game fps (between 200 and 300), BUT sometimes when I open the ESC menu, go in smoke, or any other reason I detailed in my previous message my fps drops to 20 for 2 seconds, then its goes back to normal for a 3-4 seconds, then it drops again to 20 FPS for 2 seconds, then back to normal again. It repeats this cycle until I restart my whole game. If the lags starts in-game and I quit to main menu the fps drops is still there with the same intervals.

The game didnt have any problems before.

I dont run any other programs in the background just Steam and CS:GO.

Here is a poor quality recording of the problem, maybe it helps comprehend my issue.

I tried:

  • Reinstalling CS:GO
  • Updating all of my drivers
  • Completely remove GPU driver with DDU, then install newest, and 3 older driver versions
  • Reinstall operating system (Win10)
  • Disabling anti-virus, firewall
  • Running CS:GO in different compatibility options
  • Tweaked with my CS:GO settings, launch options, NVIDIA settings
  • Checked my power management settings

My laptop configuration:

  • Processor: Intel(R) Core(TM) i7-5500 CPU @ 2.40GHz, 2397 Mhz, 2 Cores, 4 Logical Processors
  • RAM: 8 GB
  • GPU: NVIDIA GeForce GT940M 2GB
  • Operating System: Windows 10 64-bit build 15063

I would really appreciate some help resolving the issue, it really has a huge negative effect on the gaming experience. During a competitive match usually I have to restart my game atleast 3 times, but my worst case have been 8 restarts during only 1 game.

How can I build more than 12 buildings in Europa Universalis without using a mod?

Posted: 29 Jun 2021 03:23 AM PDT

I have Europa Universalis with patch 1.19. I am also using the extended timeline mod. This mod adds a lot of buildings to the game. Unfortunately, it seems impossible to build more than 12 buildings in a province. I know that there is a mod which gives 16 building slots. I do not use steam, so, I cannot download the mod. Is there a way to edit the game files and give me more building slots?

What are Lightning Elemental enemies weak to?

Posted: 29 Jun 2021 01:59 AM PDT

The game itself will tell you in a loading screen that Ice type enemies are weak to Fire. General consensus seems to be that hitting an Ice elemental enemy (e.g. Ice Keese) with a Fire element weapon will do around 10 times the normal damage. This also seems to work the other way around, hitting a Fire element enemy with an Icy weapon will do 10 times damage.

However, the one I'm not sure on is Electric element enemies. Are they weak to electric themselves? Or do they simply take regular damage from everything?

Which ingredients can be used to create Navy Dye?

Posted: 28 Jun 2021 03:00 PM PDT

In Zelda: Breath of the Wild you can dye armor using ingredients of a certain colour. That's all fine and dandy, and I'd love to dye my armor Navy, but I don't have enough ingredients to do so. As far as I can tell, if you have less than the required materials, then the only way to figure out which materials make which dyes is by looking at the colour of ingredients. The only problem is that I'm colour blind, so I actually have a lot of trouble determining which items are navy versus another colour (like blue or purple). I've tried looking around online for a list but I haven't had any luck.

Which ingredients can be used to create Navy Dye?

Why don't I have the appraisal feature in Pokemon Go?

Posted: 28 Jun 2021 10:30 PM PDT

Why is the appraisal feature missing on my account?

I have reinstalled the app twice but still no appraisal.

PS4 Controller Making False Inputs

Posted: 28 Jun 2021 10:05 PM PDT

I'm not exactly sure how to title this question, but the situation will make sense after this explanation.

I was playing No Man's Sky yesterday, and noticed that randomly the cursor would start to move to the left. The current controller I use is not more than a few months old, so I thought maybe it was the game. I couldn't seem to accurately reproduce it either, so I kept working at it. Finally, I found a way to 100% reproduce the issue each time;

If I move the left stick directly to the right, the stick will leave a ghost input to the left. However, the catch here is, the L2 button will accelerate this issue. Holding down L2 will indeed move the cursor to the left. I tested this in Overwatch as well. As soon as I press the left stick to the right, I hold down L2, and my character moves to the left.

I've never experienced something like this. I've been very gentle with the controller, haven't dropped it or thrown it around or anything. My research on Google only found information on PS3 controllers with unrelated button issues.

TL;DR - If I press the left stick to the right, release the left stick, then press and hold L2, the controller sends a strong "move left" signal, in addition to any other function assigned to L2.

I have already ordered a new controller, but I don't think I need to scrap this one entirely. What could I do to try and salvage this controller?

How can you teleport an entity relative to another entity?

Posted: 28 Jun 2021 11:47 PM PDT

I have this command below in a command block, but it doesn't work.

execute @p ~ ~ ~ tp @e[type=ArmorStand] ~ ~-8 ~  

It should teleport the armor stand 8 blocks below the player, but it doesn't. It teleports the armor stand relative to the armor stand. Do you have an answer for this?

Thanks in advance.

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