Monday, April 19, 2021

Recent Questions - Arqade

Recent Questions - Arqade


Minecraft 1.16.5 - Teleport a player to a given location if on given coordinates

Posted: 19 Apr 2021 02:47 AM PDT

I already tried this link and many other, but it doesn't work. I think it's because I use a newer version and the commands are not the same.

I want to teleport every player to 83 15 -177 if he is on the block 171 14 169

I already tried these commands:

  • /execute @a[x=-71,y=14,z=169] run tp @p 83 15 -177 this command won't work because first you have to put after the /execute a subcommand
  • /execute at @a[x=-71,y=14,z=169] run tp @p 83 15 -177 here it teleports me all the time

Can someone give the command that it only will tp me if im on the above given coordinates for the version 1.16.5?

How are No Man Sky Expedition initial appearance/equipment randomized?

Posted: 19 Apr 2021 02:20 AM PDT

The recent No Man's Sky update introduced a new gameplay mode called Expedition.

Introducing a whole new game mode: Expeditions. Each of these events starts from a fixed point in the universe, bringing the whole community of travellers together to embark on a shared journey.
Each expedition is structured around a series of Milestones. Complete these unique exploration goals in any order as you earn rewards, meet up with fellow travellers, and experiment with new ways of playing No Man's Sky.

Expeditions are assigned to separate game save slots. Apparently, Expeditions start from a fixed planet in the galaxy, and should follow a specific path, visiting specific "Rendezvous Planets"

Special Rendezvous Planets along the Expedition route create dynamic hubs of activity. Reunite with other travelers on the same journey, group up with the community to build a settlement, or simply wave hello as you pass through.

That said, the initial info I got mentioned that each Traveler would be assigned a random starting appearance, ship, multitool and so on. After the patch dropped I briefly tried the new mode on a separate user account on a Ps4 console and my initial appearance was an anomaly type.

A bugfix patch later I have started the Expedition. To my surprise, even after restarting the mode multiple time I always got the same initial configuration - a Vy'keen Traveler with red armor and red multitool... Must be an Atlas sponsorship.

Yet if you look at this Let's play video

enter image description here

you can see that in this case the player seems to start on the same planet but with a different appearance from the one I got.

Since starting the expedition multiple times without saving always gave me the same character, I am wondering. How are expeditions seeded? It is the initial player appearance tied to the current console user playing the game? And in that case how are appearance randomized on the PC version - Windows user or something related to Steam maybe?

What does the value tag do in raw JSON text format?

Posted: 18 Apr 2021 08:03 PM PDT

The value component was recently introduced. What does it do?

tellraw @p {"rawtext":[{"score":["name":"name_ph","objective":"obj_ph","value":"value_ph"]}]}?  

Is it possible to disable text chat on battlefront 2 (classic 2005)

Posted: 18 Apr 2021 06:41 PM PDT

The question pretty much says it. Is it possible to disable text chat, through settings, or maybe there's a cheat I can use that would be allowed on online servers?

How to spawn a golem? [closed]

Posted: 19 Apr 2021 02:58 AM PDT

When I started minecraft I always saw the golems, but I never knew how to spawn one. I searched through the spawn eggs about 1,000 times but never found the spawn egg for the golem. Then, giving up I searched on google and yes I know I should probably gone there first, but anyway here. First you start with taking iron blocks and placing two up and then take two iron blocks and put them on the side of the top iron block, across from each other.

Then take a carved pumpkin, NOT A Jack-O-Lantern and place it on the middle top block. (This does not work under water or with any other material I have tried)enter image description here

How to make a double button door

Posted: 18 Apr 2021 11:45 PM PDT

How can I make a double button door? By that, I mean that two people have to switch the same button at the same time to open a door for a short time, and then these door would close up behind them. Please explain how to do this or link a tutorial.

How do I start the Linux version of X3: Reunion from GOG?

Posted: 19 Apr 2021 02:14 AM PDT

Hoi, I recently bought the Linux version of X3: Reunion from GOG, but I can't find a way to start it.

My system: Fedora 32, 64-bit version

I went via terminal into the X3 Reunion folder and started it by:

./start.sh  

Which gave me:

./X3R_config: error while loading shared libraries: libgtk-x11-2.0.so.0: cannot open shared object file: No such file or directory  

I looked in the folder /usr/lib/ and libgtk-x11-2.0.so.0 was there.

Then I thought, oh, I forgot to install the mentioned programs listed on the GOG page.

Which were:

Requires the following packages to be installed: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libgtk2.0-0:i386 libxml2:i386 and dependencies. This game comes with a 32-bit binary only

Through internet research I think I found the corresponding Fedora programs and installed them:

  • glibc-devel.i686, which installed libxcrypt-devel.i686 as dependency
  • alsa-lib.i686 (was already installed)
  • alsa-lib-devel.i686
  • alsa-plugins-pulseaudio.i686 (because pulseaudio was the only one installed in the 64-bit version I thought that would be the one for this game)
  • gtk2.i686, which installed atk.i686, gdk-pixbuf2-modules.i686 and jasper-libs.i686 as dependencies
  • libxml2.i686
  • libxml2-devel.i686, which installed cmake-filesystem.i686, xz-devel.i686, xz-devel.x86_64 and zlib-devel.i686 as dependencies

Then I tried to start the game again, this time I got:

./X3R_config: lib/libz.so.1: version `ZLIB_1.2.9' not found (required by /lib/libpng16.so.16)  

Through some research I came to this site here: https://stackoverflow.com/questions/48306849/lib-x86-64-linux-gnu-libz-so-1-version-zlib-1-2-9-not-found

and tried the second solution:

cd /your_software/../lib/ (the directory containing libz.so.1)  mv libz.so.1 libz.so.1.old  ln -s /lib/x86_64-linux-gnu/libz.so.1  

Because in Fedora is no lib/x86_64-linux-gnu/ I found out that the corresponding folder should be lib64

So I did:

cd /usr/lib/  sudo mv libz.so.1 libz.so.1.old  sudo ln -s /lib64/libz.so.1  

Sadly this didn't help.


Recently I had a similar case with the Linux version of Mount & Blade: Warband from GOG, which gave me after start something like this:

error while loading shared libraries: libcurl-gnutls.so.4: cannot open shared object file: No such file or directory  

But the solution for Mount & Blade: Warband was:

sudo ln -s /usr/lib64/libcurl.so.4 /usr/lib64/libcurl-gnutls.so.4  

And Mount & Blade: Warband started after that normally.

Maybe that helps or will give an additional idea how to get X3: Reunion to start...


If I forgot anything I will add it, I only use Linux for browsing and some office / gaming, so when it comes down to it, I am only a beginner ;)

Thank you in advance.

How can I make it so players can't destroy farmland by jumping on it?

Posted: 18 Apr 2021 06:41 PM PDT

How can I make it so players can't destroy farmland by jumping on it?

I am using java edition 1.16. I need this for my Minecraft map where I don't want players to be able to destroy farmland.

Why are my Minecraft maps not showing up?

Posted: 19 Apr 2021 04:12 AM PDT

I'm having problems with getting Minecraft maps. Some of them work, but others don't. I'm trying to get the "Titanic Survival 2" map but it just won't show up.

I'm doing everything correctly: downloading the file, extracting the .zip, and putting it into my saves folder. But whenever I launch Minecraft and look in my singleplayer worlds, it's not there. I've tried downloading it from different sites, opening it with different installations, and more, but nothing is working. I'm confused because some maps work but others do not.

How can I play League of Legends at Korean server?

Posted: 19 Apr 2021 12:44 AM PDT

I am from South Asia. I want to play LOL with best ping but not at garena because that server is not up to the mark. The Korean server ping would be best option for me but it seems there is a need of verification.

  • Can anyone help me about the information that how can I open an account on that server?
  • And is it legit to do so? I mean opening an account outside of Korea.

Run command after 60 seconds + display timer for individual player when player presses button

Posted: 19 Apr 2021 01:47 AM PDT

My title almost explains everything I want to do. I want the player to press a button. Then the player gets an item from that but the player is only allowed to have the item for a minute, so I need some time delay of 60 seconds without redstone before I execute the command that gets rid of the item. Also I want the player to be able to see how much time he has left and this command has to work for only the person who was closest to the button when executed but might not be the closest anymore when the timer runs out. Anny suggestions?

How to make fearless deadly stoic volatile prisoners do their time?

Posted: 19 Apr 2021 02:30 AM PDT

In Prison Architect, there is a particular nasty combination of traits that can make a prisoner essentially impossible to jail conventionally. It's a combination of the following:

  • Fearless making suppression using Armed guards or Snipers not work to control their violence.
  • Stoic making punishment (such as permanent lockdown or solitary) not work to suppress them either, or, alternatively, Gang Leader making permanent punishment a poor decision due to the rather large amount of tension this causes, leading to riots.
  • Volatile leading to violence even if all a prisoner's needs are met perfectly, and there are no targets for violence inciting them (e.g. Ex-cops and the like).
  • Deadly making any contact with guards, other prisoners, or other personnel when they decide to act up turn into murders with surprising regularity.
  • Bonus points for Tough which can cause Tasers to fail, making it more likely the prisoner gets in a few punches to abuse Deadly.

It is not that rare for a prisoner with a bad combo like this to show up. Special Legendary prisoners quite often tick all the boxes.

Each year in prison architect is, I believe, 5 days. Murder is punished with a 25-year sentence extension. AFAIK, prisoners cannot die (from old age, that is). This means a deadly prisoner should have, at most, a tantrum near any other human being and a successful crit roll once every 125 days, or they will rack up murders faster than they can serve time on them, never actually getting released.

Of course, it's trivial to engineer a situation where eventually the prisoner ends up killed. Walling them in or having them get repeatedly shot by freefire snipers or armed guards are both ways to achieve this. That's how I've been doing it lately, but it seems a bit off. I'm supposed to be running a prison, not a firing squad.

The real, proper solution to dealing with these murdermachines would be to somehow construct a situation where they get the minimum possible contact with other human beings. That is, give them their own personal canteen, yard, and cell, their personal cell block or PCB, and use remote doors to control their movement. Basically, handle them as you would handle a Velociraptor: Use only remotely controlled devices to dictate their movement, having supporting staff like janitors only enter their rooms when the prisoner is not present. Unfortunately, to handle the endless property destruction, the prison manager can't just setup the cell to gas the prisoner with tranquilizer or anything that convenient: they have to use these little AI units called 'guards'.

Said guards haven't got the memo that going anywhere near a dangerous inmate is a suicidal life choice. Instead of firing their tasers through the cell door at the inmate, guards often want to open said door (or, if it's a remote door, wait at the door for it to open or get smashed by the prisoner, who can, for some reason, punch out a thick solid metal door). Worse, after missing or getting their taser resisted, guards foolishly attempt to engage the deadly prisoner in melee.

Worse, staff won't consider closed remote doors as pathable, or realize that a remote door is about to be closed. Meaning that loads of expensive staff members get stuck at the door. Pressure sensors canont distinguish between staff and prisoners, so it's not like I can build them an emergency exit that doesn't also serve as an entrance. Nor is there a way to schedule the janitors, cooks, and repairmen to only enter the various rooms of the PCB at specific times so they don't get themselves trapped in there with the madperson. Nor is there any type of device that sends an ON/OFF signal when there is/isn't a prisoner in the room so that when the prisoner fails to obey the schedule, even if the staff would work, they can still end up trapped.

I've tried automated remote doors. Either I'm 'doing-it-wrong', but they just seem to cause more pain than they prevent without door control systems, which defeats the point.

Anyone ever got one of these prisoners to actually serve their sentence? Got any tips?

USF4 - Menus are just black screen

Posted: 19 Apr 2021 12:42 AM PDT

I am trying to play USF4 in Winodws 10 using a RX570 and an I3 9100F INTEL CPU.

The problem I am having is that I can see the Capcom logo, the Nvidia Logo and even the intro video. But as soon as I reach the main Menu I can hear the announcer scream the game's title but the screen is pitch black. If I do not touch anything then the demo of two random fighters is played and I can see everything. The game runs perfectly fine. But if i press start to acces the main menu again then everything goes back to black. I can press up and down and select stuff blindly but i cant see anything.

One other thing to notice is that the menues besides being pitch black have no BGM. I remember for sure there is music in the main menu and in the character selection screen.

Is someone aware of a solution to this problem?

The exact same issue is discussed here : https://steamcommunity.com/app/45760/discussions/0/34094415754258740/

How do I output a scoreboard value or a selector to chat in Bedrock Edition?

Posted: 18 Apr 2021 07:57 PM PDT

JSON text format in Bedrock Edition is very different from that in Java Edition.

The possible elements to go in the {"rawtext":[]} component are:

  • text
  • translate
  • with
  • (args)

As you can see it is a very limited selection. This also means that there is no way to output a scoreboard score or a target selector's result to the chat. Is that right, or is there an alternate way to output these?

Can I convert a Minecraft: Education Edition world to Bedrock Edition?

Posted: 19 Apr 2021 12:22 AM PDT

I made a world in Education Edition and would like to continue playing in Bedrock. I exported the world, but when I try and open it in Bedrock it says: Error message.

This level was saved from Minecraft: Education Edition. It cannot be loaded.

Is there a way to load it?

Dota 2 corrupted download file apk01_46.vpk

Posted: 19 Apr 2021 02:46 AM PDT

The newly released dota patch 7.00 caused me some trouble. Every time I exit steam It resets my download.

After multiple attempts I managed to finish the download however every time I try to open the game an error message states that I have a corrupted File.

steamapps/downloading/570/dota/apk01_46.vpk

I tried deleting the file and verifying the game files twice but it still says that apk01_46.vpk is corrupted.

I already tried reinstalling the game three times and now the previous error message says that the error is vcredist_x86.

Can I solve this problem without having to re-download the entire game?

Do any heroes share romantic relationships with other heroes?

Posted: 18 Apr 2021 09:06 PM PDT

I'm curious if there are any official OTP in Overwatch. Specifically, is there any hero who has a romantic relationship or interest in another hero?

I know that Widowmaker looks up to Reaper, but I'm not sure if she was romantically involved with him. Do Tracer and Winston have a thing going on? Or are they just friends?

What relationships are there, if any, romantically in Overwatch?

Minecraft installation gets stuck downloading Minecraft runtime?

Posted: 18 Apr 2021 07:18 PM PDT

My Minecraft installation gets stuck downloading the runtime and it does not advance past that point:

Minecraft Updater stuck at 15.70/40.34 MB

I've tried restarting it over 20 times but it stays stuck. I've tried to reinstall it, but it does not work. It seems to get stuck on 15.69,15.70 or 15.71 and sometimes 22.52. Then, after a while it says:

Unable to start the Minecraft Runtime Enviroment. This is most likely caused by a corruption. Please try to reinstall Minecraft.

But even after I repair it, it still doesn't work. Anyone know what's causing this?

How many diamonds can a Diamond Ore drop in Minecraft

Posted: 18 Apr 2021 07:20 PM PDT

My friends and I are having an argument on how many diamonds a Diamond Ore can drop (on avg. or maximum) without any fortune levels on a pickaxe. My friend says there will always drop only one, but I'm fairly certain that's not true. Tested in singleplayer, I've had a few times where diamond ores have dropped 2 diamonds while having absolutely no modifications installed.

How to activate team-ranked ward-skin

Posted: 18 Apr 2021 07:21 PM PDT

In my stats I can see that I have "unlocked a ward-skin". I want to activate this skin, but I don't know where or how to do so. I asked some friends and they said I have to go to the shop, but I can't find this skin there.

Virtual Families: the "Margaret Mystery?"

Posted: 19 Apr 2021 01:00 AM PDT

I am on my 4th generation in Virtual Families 2 but something strange is happening. I keep getting notifications every few hours about something about a person named "Margaret". It said that I found a funeral book that showed a funeral at the house for a person named "Margaret", and yesterday I got an in-game email to Margaret and Bob. I have no Margaret or Bob in my family tree, so is this a glitch or a mystery to make the game more interesting? I don't think its a glitch but I want to know if it is like a mystery or something.

Here is a picture of my family tree:

Family tree![][1]

All my couples are: Fabiana & Stephory, Friana & Bug, Lucie & Atom, Wifi & Logone

See? No Margaret or Bob.

Is enabling "Large Address Aware" ability for PC games actually beneficial?

Posted: 19 Apr 2021 04:23 AM PDT

I've come across a suggestion for custom-enabling "Large Address Aware" ability for game executables, which as far as I understand, essentially allows 32-bit games to access 64-bit memory space.

http://www.techpowerup.com/forums/threads/large-address-aware.112556/

http://www.pso-world.com/forums/showthread.php?t=199993

Would this suggestion actually benefit game performance, like for Starcraft 2, for example? Is there a way to determine beforehand which games this may or may not help?

Bonus:

And is there risk in doing this for games that multiplay online, as far as possibly getting banned for "cheating"?

If my doors are stuck open, how do I manually close them?

Posted: 18 Apr 2021 07:20 PM PDT

enter image description here

Aww, see... what had happen was... yea.... But now my doors are all stuck open over there with my crew, holed up in the engine room. Nothing works except my weapons which sort of work and my engine and o2.

Which explosive guns can cause critical hits?

Posted: 18 Apr 2021 10:16 PM PDT

When I wrote How do I use elemental effects in Borderlands 2? to the best of my knowledge Explosive guns couldn't critical; I've tested this with "grenade" Assault Rifles, Gyrojet Tourge Assault Rifles and rocket launchers, none of which are able to score a critical (that I ever saw). When using a Tourge explosive Shotgun today, I started getting Criticals just like normal for a shotgun.

Which explosive weapons can cause critical hits? Is there some reason some do and some seem not to?

How many items can produce light?

Posted: 18 Apr 2021 11:56 PM PDT

I was wondering, leaving the torch and the jack o' lantern apart, how many items and which can produce light?

Which frigate in Eve has the fastest sub-warp speed after fittings and skills?

Posted: 18 Apr 2021 08:06 PM PDT

In Eve, one can easily look up the base stats for various ships by checking their info pages from the market.

The interceptors are probably the fastest ship class in the game, but it's hard to figure out which interceptor is the fastest after skills and fittings are taken into account.

So assuming the best possible max speed fittings and skills, which ship is the fastest?

BFBC2 "Unable to login" when entering serial number

Posted: 19 Apr 2021 03:18 AM PDT

So I installed this "Origin" crap, bought, downloaded and installed Battlefield: Bad Company 2.

Now, when I launch the game and login with the same account I use to buy it in Origin, I'm asked to enter my serial number, which I do, but after hitting the submit button I get the "Unable to login" error, every, single, time.

I can't seem to find out where to enter it on the Origin or EA site, so how am I supposed to register my game?

Edit: Okay, so I found the "Redeem product code" in the Origin app, but now when I try to login to BFBC2 with the same account it still asks for the serial, but then says it's already in use, what the hell is going on here?

Is Windmill going to be fine without a gun?

Posted: 18 Apr 2021 07:21 PM PDT

At the start of the Alice Garden pod raid, Arie van Bruggen asks you for a gun to defend himself. Since I only had my 3 tricked-out weapons of choice at the time, I declined.

In response, he bid me a merry "**** you" and climbed into his pod, so I defended it by killing everyone in the room.

Is he plot-dead anyway? If so, what not unique rewards am I missing?

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