Friday, April 23, 2021

Recent Questions - Arqade

Recent Questions - Arqade


How to have multiple gamemodes from the same server

Posted: 23 Apr 2021 01:38 AM PDT

I am looking to build a large server.

So the requirements are that I will have spawn server that will then have ways to teleport you to other servers for there 9wn spawns like sky block smp factions etc now my research says bungee cord for this.

But each of them server will run more servers for the game the way I want it to run is if a game is full it starts a new server, if there is game started it starts a new server, once the game end it closes the server so it could have 1 server open or it could have 20+ open. I dnt want to have says 10 server open at all times one due to hardware usage but two because it won't solve the problem if you need more people won't get on

I know it is possible as performium.net run there server like that but I have no idea how to configure it

Minecraft Server crashing overnight (using too many threads?)

Posted: 23 Apr 2021 01:19 AM PDT

Okay, i can't seem to find any articles related to my problem, so i'm asking here.

So, i have a google cloud VM, which has one core and one thread (checked with lscpu | egrep 'Model name|Socket|Thread|NUMA|CPU\(s\)') and 3.6Gi of RAM running Ubuntu

I'm running Bukkit and my minecraft version is 1.16.5

Here are the plugins i have: Here are the plugins i have

So usually the server works fine, aside from some of the plugins that should be stable (serversigns) acting weird, but every time i leave it running for the night and come back the next day, it has crashed. crash-reports doesn't have any logs.

The folder that i have the server jarfile in has some logs in this pattern: hs_err_pid11770.log but i can't figure out what's the latest. I have written the error that occured the most below.

I think the problem is that Java is trying to use more threads than the VM has.

[06:13:38 INFO]: Using 4 threads for Netty based IO  

Is there a way to prevent this? Is this even the problem?

hs_err_pid11770.log:

#  # There is insufficient memory for the Java Runtime Environment to continue.  # Native memory allocation (mmap) failed to map 16384 bytes for committing reserved memory.  # Possible reasons:  #   The system is out of physical RAM or swap space  #   The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native$  # Possible solutions:  #   Reduce memory load on the system  #   Increase physical memory or swap space  #   Check if swap backing store is full  #   Decrease Java heap size (-Xmx/-Xms)  #   Decrease number of Java threads  #   Decrease Java thread stack sizes (-Xss)  #   Set larger code cache with -XX:ReservedCodeCacheSize=  #   JVM is running with Zero Based Compressed Oops mode in which the Java heap is  #     placed in the first 32GB address space. The Java Heap base address is the  #     maximum limit for the native heap growth. Please use -XX:HeapBaseMinAddress  #     to set the Java Heap base and to place the Java Heap above 32GB virtual address.  # This output file may be truncated or incomplete.  #  #  Out of Memory Error (os_linux.cpp:2922), pid=11770, tid=15191  #  # JRE version: OpenJDK Runtime Environment (11.0.9.1+1) (build 11.0.9.1+1-post-Debian-1deb10u2)  # Java VM: OpenJDK 64-Bit Server VM (11.0.9.1+1-post-Debian-1deb10u2, mixed mode, tiered, compressed oops, serial $  # No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" b$  #    ---------------  S U M M A R Y ------------    Command Line: -Xms3500M -Xmx3500M paperserver.jar -nogui    Host: Intel(R) Xeon(R) CPU @ 2.30GHz, 1 cores, 3G, Debian GNU/Linux 10 (buster)  Time: Thu Apr  8 19:34:31 2021 UTC elapsed time: 23858.828009 seconds (0d 6h 37m 38s)    ---------------  T H R E A D  ---------------    Current thread (0x00007f485c0f2000):  JavaThread "luckperms-scheduler-worker-116" daemon [_thread_new, id=15191, s$  

.

Here's some errors i get while starting the server and a little while after that if they're of any use.

[06:14:37 WARN]: java.lang.ClassNotFoundException: mc.alk.arena.alib.battlebukkitlib.compat.v1_16_R3.InventoryHandler  [06:14:37 WARN]:        at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:471)  [06:14:37 WARN]:        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:182)  [06:14:37 WARN]:        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:111)  [06:14:37 WARN]:        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:589)  [06:14:37 WARN]:        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)  [06:14:37 WARN]:        at java.base/java.lang.Class.forName0(Native Method)  [06:14:37 WARN]:        at java.base/java.lang.Class.forName(Class.java:315)  [06:14:37 WARN]:        at mc.alk.arena.alib.battlebukkitlib.factory.HandlerFactory.getNewInstance(HandlerFactory.java:13)  [06:14:37 WARN]:        at mc.alk.arena.alib.battlebukkitlib.factory.InventoryHandlerFactory.getNewInstance(InventoryHandlerFactory.java:10)  [06:14:37 WARN]:        at mc.alk.arena.alib.battlebukkitlib.InventoryUtil.<clinit>(InventoryUtil.java:42)  [06:14:37 WARN]:        at mc.alk.arena.serializers.ConfigSerializer.getTransitionOptions(ConfigSerializer.java:544)  [06:14:37 WARN]:        at mc.alk.arena.serializers.BAConfigSerializer.parseOptionSets(BAConfigSerializer.java:283)  [06:14:37 WARN]:        at mc.alk.arena.serializers.BAConfigSerializer.loadDefaults(BAConfigSerializer.java:86)  [06:14:37 WARN]:        at mc.alk.arena.BattleArena.onEnable(BattleArena.java:218)  [06:14:37 WARN]:        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263)  [06:14:37 WARN]:        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:380)  [06:14:37 WARN]:        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:483)  [06:14:37 WARN]:        at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugin(CraftServer.java:501)  [06:14:37 WARN]:        at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugins(CraftServer.java:415)  [06:14:37 WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.loadWorld(MinecraftServer.java:580)  [06:14:37 WARN]:        at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:280)  [06:14:37 WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1055)  [06:14:37 WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:289)  [06:14:37 WARN]:        at java.base/java.lang.Thread.run(Thread.java:834)§  

and

[06:14:39 WARN]: java.lang.ClassNotFoundException: mc.alk.arena.alib.battlebukkitlib.compat.v1_16_R3.SignHandler  [06:14:39 WARN]:        at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:471)  [06:14:39 WARN]:        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:182)  [06:14:39 WARN]:        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:111)  [06:14:39 WARN]:        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:589)  [06:14:39 WARN]:        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)  [06:14:39 WARN]:        at java.base/java.lang.Class.forName0(Native Method)  [06:14:39 WARN]:        at java.base/java.lang.Class.forName(Class.java:315)  [06:14:39 WARN]:        at mc.alk.arena.alib.battlebukkitlib.factory.HandlerFactory.getNewInstance(HandlerFactory.java:13)  [06:14:39 WARN]:        at mc.alk.arena.alib.battlebukkitlib.factory.SignHandlerFactory.getNewInstance(SignHandlerFactory.java:10)  [06:14:39 WARN]:        at mc.alk.arena.alib.battlebukkitlib.SignUtil.<clinit>(SignUtil.java:12)  [06:14:39 WARN]:        at mc.alk.arena.listeners.SignUpdateListener.updateAttachedBlock(SignUpdateListener.java:80)  [06:14:39 WARN]:        at mc.alk.arena.listeners.SignUpdateListener.updateSign(SignUpdateListener.java:59)  [06:14:39 WARN]:        at mc.alk.arena.listeners.SignUpdateListener.updateAllSigns(SignUpdateListener.java:36)  [06:14:39 WARN]:        at mc.alk.arena.BattleArena$1.run(BattleArena.java:275)  [06:14:39 WARN]:        at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:100)  [06:14:39 WARN]:        at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)  [06:14:39 WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1064)  [06:14:39 WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:289)  [06:14:39 WARN]:        at java.base/java.lang.Thread.run(Thread.java:834)  

and

java.io.FileNotFoundException: plugins/Updater/config.yml (Is a directory)          at java.io.FileInputStream.open0(Native Method) ~[?:?]          at java.io.FileInputStream.open(FileInputStream.java:219) ~[?:?]          at java.io.FileInputStream.<init>(FileInputStream.java:157) ~[?:?]          at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:126) ~[patched_1.16.5.jar:gi  t-Paper-575]          at mc.alk.arena.alib.battlepluginupdater.GitHubUpdater.update(GitHubUpdater.java:78) ~[?:?]          at mc.alk.arena.BattleArena.onEnable(BattleArena.java:293) ~[?:?]          at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263) ~[patched_1.16.5.jar:git-Paper-575]          at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:380) ~[patched_1.16.5.jar:git  -Paper-575]          at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:483) ~[patched_1.16.5.jar:gi  t-Paper-575]          at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugin(CraftServer.java:501) ~[patched_1.16.5.jar:git-  Paper-575]          at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugins(CraftServer.java:415) ~[patched_1.16.5.jar:git  -Paper-575]          at net.minecraft.server.v1_16_R3.MinecraftServer.loadWorld(MinecraftServer.java:580) ~[patched_1.16.5.jar:g  it-Paper-575]          at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:280) ~[patched_1.16.5.jar:git-Pa  per-575]          at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1055) ~[patched_1.16.5.jar:git-Pape  r-575]          at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:289) ~[patched_1.16.5.jar:  git-Paper-575]  

I installed BattleBukkitLib (downloaded jarfile, put in plugins folder) and got this error:

org.bukkit.plugin.InvalidDescriptionException: Invalid plugin.yml          at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:162) ~[patched_1.16.5.jar:git-Paper-575]          at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:148) ~[patched_1.16.5.jar:git-Paper-575]          at org.bukkit.craftbukkit.v1_16_R3.CraftServer.loadPlugins(CraftServer.java:389) ~[patched_1.16.5.jar:git-Paper-575]          at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:251) ~[patched_1.16.5.jar:git-Paper-575]          at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1055) ~[patched_1.16.5.jar:git-Paper-575]          at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:289) ~[patched_1.16.5.jar:git-Paper-575]          at java.lang.Thread.run(Thread.java:834) [?:?]  Caused by: java.io.FileNotFoundException: Jar does not contain plugin.yml          ... 7 more  

I've tried starting the server with -XX:CICompilerCount=1, but it won't start without the CompilerCount being 4.

I was attempting to run a minecraft server on 1.8.9 on my raspberry pi. I followed a tutorial and when I attempted to run it is gave this message

Posted: 22 Apr 2021 05:03 PM PDT

Does anyone have any idea what is causing this and how to fix it? I am not familiar with Linux and would like some help/The image

Minecraft Forge not opening

Posted: 22 Apr 2021 02:40 PM PDT

Why when i double click on forge nothing pops up and nothing happens. What am i doing wrong? I have the correct version of java and i've restarted about 500 times. I have also got the version on my mc launcher. NOTHING POPS UP. My normal launcher works just fine but forge does not.

In animal crossing new horizons, do old villagers that move out remember you when you meet them again?

Posted: 22 Apr 2021 01:50 PM PDT

I had Chrissy move out, and I ended up seeing her again. When I met her, she had no clue who I was, even if she said she will never forget me. Is that just what villagers say when they leave as well?

What is the name of this Macromedia Shockwave game with a small plumber unclogging pipes from the inside?

Posted: 22 Apr 2021 01:28 PM PDT

This was a Macromedia Shockwave game I played online, which was likely made before 2008.

A screenshot of the game in question, showing a small character standing inside grey pipes. Around him, we can notice stuck water dropplet, plungers, and yellow circles that are clogging the pipes. An arrow points down, hinting that the water should flow down that way

The gameplay was pretty straightforward: we had to unclog the pipes and help all the water flow down. If any water remained stuck, or if the character died (shocked by a power outlet), you lost a life and eventually lost if you ran out of life.

The website on which I played it (when it existed) merely called it "Plumber" (although it's likely that they made up that name; most of the games they hosted didn't have the original name as displayed when you launched them). Unfortunately, the game wasn't archived on Archive.org.

Does someone remember the name of that game by any chance?

Does setting your name to 00000 make you gray?

Posted: 22 Apr 2021 09:08 PM PDT

If your username is 00000, the secret gray crewmate's name, will your color become gray, or will nothing happen at all?

Final Fantasy 7 Remake: What parts of the story are new and what was in the original?

Posted: 22 Apr 2021 01:26 PM PDT

As far as I know, where the Remake currently ends is about 5-6 hours in the original game. But they blew that up to a good 20 hour game.

So I guess there are huge parts of the remake that did not happen in the original. So what parts of the game, in general, are added to the remake, and what was in the original?

Can Necrozma fuse with Pokémon other than Lunala and Solgaleo?

Posted: 23 Apr 2021 12:15 AM PDT

Necrozma is described as absorbing the "light" from Lunala and Solgaleo. This is supposedly the same "light" that created Mega Crystals and such.

Therefore, could Necrozma absorb other Pokémon, such as Rayquaza? Not only is Rayquaza legendary and therefore would have more of the life energy that created the Superweapon (that created the Mega Crystals), but Rayquaza then ate an asteroid full of Mega Crystals. That's why Rayquaza can Mega evolve on command.

Therefore, can Necrozma absorb other legendaries and mega Pokémon?

Note, I'm asking about the plot/lore of Pokemon, not gameplay-wise.

How can I get 15 HPS score?

Posted: 22 Apr 2021 12:17 PM PDT

I have been putting in a lot of effort recently to get the max hits per second on online spacebar counters. But unfortunately, none of the tricks or methods available on youtube or google has helped me. Can anyone help me get maximum hits on the spacebar? A litter detail I have spent most of the time practicing on this particular site https://joltfly.com/spacebar-counter/ & they claim the highest hits someone ever got on their site is about 14 something per second.

How to find North and South in the Nether

Posted: 22 Apr 2021 04:23 PM PDT

I have been trying for days to find a Nether Fortress. I've looked up different ways on how to find one and I happened to stumble upon an answer that might help me. The question he asked was just what I was looking for. Someone answered him and said, "There are infinite nether fortresses in the nether. They spawn in rows every 200-400 blocks along the world's North/South axis." I don't even know how to find the North/South axis. I'm on bedrock edition and all I can see are coordinates. And, I'm pretty sure you can't use a compass in the Nether, so what do I do? And how do I find the North/South cords?

Why am I having trouble finding a legit copy of Pokémon Emerald?

Posted: 22 Apr 2021 12:44 PM PDT

I have been looking all over the internet for a legit cartridge of Pokémon Emerald to gift to my little sister for her GBA SP. However, I am finding a LOT of fakes, through the looks, prices, and customer reviews. How do I find a legit copy when it seems the only ones on the market aren't anything but ROMs put on a GBA cartridge?

Why can't my friend move when he joins my server?

Posted: 22 Apr 2021 12:58 PM PDT

I'm trying to have a friend join my Minecraft server. For some reason, when he joins the server, his avatar just stays in one place and then after about 15 seconds he is kicked off the server. The weird thing is, he is able to move around on his end for a little bit but all I see on my end is him trapped in one spot.

We both have official Minecraft licenses (As I paid for them both) and are playing on the latest version. The server is a Linux server running on AWS and is running the java dedicated server version 1.16.5. I've been using this server successfully with other players for over a year and I haven't seen this problem. No firewall rules are enabled on the server. I'm wondering if there is some setting that I'm missing. Any ideas?

What do you need to do to get all of the League Card stars?

Posted: 22 Apr 2021 08:24 PM PDT

In the Pokémon series starting with Ruby and Sapphire, you get stars placed on your Trainer Card for reaching certain milestones in the game, such as Pokédex completion and entering the Hall of Fame. For the past few generations they have been denoted by background colors and, in (Ultra) Sun and Moon, stamps, but stars return in Sword and Shield. Unlike past games, though, they seem to be more easily obtained. Like the past games, of course, it's not exactly clear what the criteria is to get each star. I have all of the stars so far, but I'm curious as to what the exact criteria is to get them.

What milestones must be reached to get each of the stars on your League Card in Pokémon Sword and Shield?

Can Minecraft PS4 edition connect to local LAN servers without PlayStation Network?

Posted: 22 Apr 2021 04:04 PM PDT

Some context

I have a home LAN where I connect

  • Wifi Router
  • Playstation 4
  • Playstation 3
  • Desktop with Windows 10
  • Laptop with Windows 10
  • Android Tablet
  • Android Phones

I have bought Minecraft for my PS4. My son loves it. We play in multiplayer in the same screen. I don't pay playstation network and would like to avoid it. I am thinking on creating a dedicated Minecraft Server in my desktop PC so I am planning to run a dedicated server there to be able to have the same server for all devices and install mods.

Then I plan to have Minecraft clients in the devices listed above.

My questions are

  1. Does Minecraft ps4 edition allow you to play in your local LAN?
  2. Are clients from different platforms able to play in the same server (PS4, PC, PS3, Android Tablet, etc.)

Can't connect to Minecraft Bedrock server from WAN

Posted: 23 Apr 2021 02:01 AM PDT

This question is all over the place, but I have found no answers to help me solve it!

I set up a Minecraft Bedrock server (version 1.14.32.1) on an Ubuntu 18.04 VM running on VirtualBox (hosted on my Windows 10 desktop), and have forwarded UDP port 19132 in my router to the VM. (Note: ufw is currently disabled in Ubuntu).

I can happily connect to it from within the LAN (ie. from my Windows 10 computer, using the LAN IP of the server), but any attempt to connect to it via my public IP address fails with the usual 'Unable to connect to world' error message.

Running tcpdump on the VM and watching UDP port 19132, I can see a steady trickle of packets reaching the VM while I have the Minecraft app open and am in the Servers list with my server added at the bottom (using the public rather than private IP), indicating the client is polling the server. The client shows the server as offline though. Similarly, when I try to connect, I see an increased flow of packets arriving and yet no connection. I know my port forwarding is set up correctly (according to the instructions provided), but still no joy.

To be certain, I have also tried connecting to the server using an iPad outside the LAN - no dice.

Most interesting clue I have found so far was the commentary in this bug report: https://bugs.mojang.com/browse/BDS-85

Per the comments there, I tried creating a 'minecraft' user with home directory /opt/minecraft and running the server from there. Sadly, this had no impact.

UPDATE: I have also tried running the server directly on my Windows 10 host now also. Same behaviour results here also (with router port forwarding rule updated to the new host IP).

Where to find the broken key parts?

Posted: 23 Apr 2021 04:25 AM PDT

In Deltarune, I've found a singular part of a broken key. It's called 'Broken Key B.' I know you have to take it to the Blacksmith for him to fix it, and I maybe know what it unlocks. I've searched all in the maze, the forest, and the fields. I'm currently at the elevator in the Card Castle. So, I haven't searched past there yet.

What did Victor and Marcelo pressure Passos into in Max Payne 3?

Posted: 22 Apr 2021 07:45 PM PDT

in Chapter XII: The Great American Savior of the Poor, the following conversation takes place:

Max Payne: What the fuck are you doing here?

Raul Passos: I came back.

I can see that, but why?

To save you.

Oh yeah, real hero.

Listen…

No, "Come with me, Max… to Brazil.

It'd be a chance to play the fall guy in a plot that my boss's brother is hatching to profit from the selling of human organs. Yeah, it'll be perfect for ya."

Passos: "What are you talking about? I don't know nothing about human organs, man. Victor and Marcelo were trying to teach Rodrigo a lesson, get him to loosen the purse strings on the family money. They pressured me into doing it."

I know Passos is no saint, but what exactly did he mean? From what Da Silva said in the previous chapter it is clear that he didn't know about the organ harvesting business, but what exactly did he mean about "teaching Rodrigo a lesson"? Did they have to do something with Fabiana's kidnapping? If not, if the source of money was the smuggling/laundering scheme in Panama, how was this supposed to teach Rodrigo a lesson? I don't think Rodrigo cared about Daphne's ship being used to smuggle money to Panama. What he certainly cared about was his wife being kidnapped.

Even if that thing they did to teach Rodrigo a lesson really was kidnapping of his wife, how would that help them, financially? Did they persuade Serrano to do the job and then what? Serrano would get the money and share with them? I don't think so, Serrano was a simple man that tried to get by by any means possible, murdering, stealing. I don't think he would stick to this kind of deal.

If Marcelo was in on this kidnapping plot (not sure about this, Da Silva said Marcelo is an idiot who didn't know what was going on), why would he take even more money to Serrano after the deal failed for the first time?

Moreover, Victor knew about everything, he was in cahoots with Becker, who was in charge of the UFE. So I'm pretty sure the moment Marcelo and Giovanna would mention their names to the UFE cops or Bechmeyer (both knew Brancos), they would know who they are...why would they hand them over to the mercenary Milo Rego? Or did Becker really think "oh well, I'm sure Victor wouldn't mind me for killing his brother and his other brother's sister in law".

There's a lot of things that don't make sense to me in Max Payne 3 (even after playing it several times over), it's either that I am not capable to understand the plot as it was written, or there are some plotholes, or some very implicit things that were left unexplained/up to the player's imagination.

Can anyone explain to me these weak spots please?

Commands to stop hunger depletion without constant refilling health?

Posted: 22 Apr 2021 02:20 PM PDT

I am looking to create an area where, when players enter it, their hunger does not deplete but they are not 'invincible' (super-fast regenerating health). I have tried:

1)

/effect @a 23 1000000 1 1  

But this just gives the infinite health regen issue.

2)

/testfor @a {foodLevel:17}  

(and all food levels below) and given the appropriate saturation, but that is incredibly resource intensive and still provides some form of invinicibility.

Basically I want the hunger to freeze but for saturation to stay at a consistent level. Is there a way to do this through the use of command blocks or functions (it's also important it can be toggled). Thanks

In Minecraft, how do you get sheep named "jeb" to return back to their normal colour?

Posted: 22 Apr 2021 12:49 PM PDT

Accidentally did this. How do I revert it without using another name tag?

Is there a way to get out of the tutorial zone without the glider?

Posted: 23 Apr 2021 02:36 AM PDT

The developers of Zelda said that the game is beatable in 15 minutes.

I guess this means that you don't have to do the 4 shrines and then get the paraglider to finish the game.

So is there a way to get out of the tutorial area without the glider?

Fastest way to get enchanted books?

Posted: 22 Apr 2021 03:39 PM PDT

I play minecraft, and have been wondering: what is the fastest way to get enchanted books? I have been trying fishing, enchanting, and dungeon looting.

Are there benefits to resetting your progression such as prestige?

Posted: 23 Apr 2021 12:32 AM PDT

Do you receive any added perks or benefits by resetting facets of your progression in Helldivers? I see there are a few ways to do it.

  • Reduce rank by 1
  • Reset research points
  • Reset unlocks
  • Reset all progression

Do any of these provide any direct benefit such as how some modern shooters like Call of Duty provide prestige ranking every reset or is it just there in case you want to level up again with another player?

Are there any different endings to Emily Is Away?

Posted: 23 Apr 2021 03:33 AM PDT

I've played the game a few different ways, and so far have not had a lot of variation in the ending.

Is there any way to bring the game to a conclusion that's substantially different, particularly with regards to the Player/Emily relationship?

Is it possible to summon multiple mobs at once?

Posted: 22 Apr 2021 09:25 PM PDT

I need to summon about 16 mobs at once. But I don't want to use 16 command blocks. So I want to know: Is it possible so use /summon to summon 16 Zombies at once?

Is it possible to play "Single Race" in "Battle Race" mode?

Posted: 23 Apr 2021 03:07 AM PDT

When playing in world tour mode I really enjoyed the few Battle Race maps since they are not just the same "be #1" but rather about avoiding attacks and "killing" your enemies.

However, I could only find it when creating a custom multiplayer game. Is it possible to play battle race against computer enemies on other tracks than the 2 or 3 in world tour?

Is there a way to get water into the nether?

Posted: 22 Apr 2021 02:40 PM PDT

Just exploring the nether, found my first nether fortress, and lots of netherwart. Wanting to start brewing potions in the nether fortress, but getting a source of water is problematic. Is there a way to get water into the nether in vanilla minecraft (i.e. no mods)? I'd like an unlimited water source if possible.

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