Wednesday, July 21, 2021

Recent Questions - Arqade

Recent Questions - Arqade


Mine craft client zoom problem

Posted: 21 Jul 2021 03:55 AM PDT

my name is Tyler I'm setting up mine craft for my little brother on the family HP laptop(windows) and the client is so zoomed in. All I can see from the start page is "necra" from the mine craft logo and the only thing I can select is single player. I've looked at all these solutions online and changing DPI settings in properties or the launcher client installations/resolution doesn't fix the problem, and I cannot select options as single player is the only thing there. What can I do to fix this? Thankyou

Does Call of Duty: Black Ops IV have any single player campgain?

Posted: 21 Jul 2021 02:53 AM PDT

I started to play CoD: Black Ops IV and I am looking for some single-player story, even as simple as the campaign in ie. Battlefield V. I finished tutorials for all of the characters, but is there any other content to do as a single player? I see on the main screen many multiplayer game modes, but they don't interesting for me. It would be great if I will be able to do something more offline. Is it possible in this game?

How to make colorful "flash" particles in minecraft

Posted: 21 Jul 2021 12:06 AM PDT

When i use the command /particle minecraft:flash ~ ~ ~ 0 0 0 0 3, it creates a white explosion, but firework explosions give the colorful version of the same particle. How do i colour it? Is it some kind of a hidden argument?

How do I allow Minecraft launcher to access the memory that I allocated to act as ram?

Posted: 20 Jul 2021 11:58 PM PDT

So I have a potato pc and I'm broke but I still want to play Minecraft. I can't allocate but about 3304MBs to Minecraft because I have 4GBs of installed ram. I have about 20GBs of memory allocated as ram to my pc but I don't know how to allocate the allocated ram to Minecraft? I know that's a mouthful but I really wanna figure this out

What is the best way to get packs to complete your collection in Pokémon: TCG on GBC?

Posted: 21 Jul 2021 12:32 AM PDT

In Pokémon Trading Card Game for the Gameboy Color, you earn packs when you defeat opponents. There are four types of booster packs:

  • Colloseum
  • Evolution
  • Mystery
  • Laboratory

I want to find the most effective way to earn each of these packs in the post-game so that I can have a complete collection of cards.

The general strategy I remember when I played decades ago was to seek out Imakuni - defeating him grants one of each pack and he is fairly easy to defeat. However, after looking at an All Cards speedrun strategy for the game, it seems like packs are typically weighted towards a certain type:

So, most packs you get from trainers in this game are preferenced towards a certain type. Like, if you need an Electabuzz, it's waaaay more likely to have it as your rare card if you duel an Electric type trainer that gives Colosseum packs.

They go on to say that Imakuni's packs are weighted towards trainer cards and are thus less valuable:

Imakuni is a very very fast way to get boosters, but they're Trainer preferenced, NOT typeless. So, they're not as useful as they could be. Basically, once you have 2 sets 'completed' (i.e. you know you can get the remaining rares/uncommons for those from the mailbox), Imakuni is really only giving you 2 packs, the same as a normal trainer battle. If you have every Trainer rare in those remaining sets, then you should grind off someone else, so you can be getting 2 typeless packs instead of 2 trainer-pref packs.

I have almost all of the trainer cards after a casual playthrough, so I don't think it makes sense for me to continue fighting against Imakuni.

The guide goes on to suggest a strategy for getting Laboratory packs and grass rares from Evolution packs:

Generally, Evolution and Laboratory are the sets that will still need some grinding done. I like to grind off of Kristin for Evolution packs (as I'm almost always missing multiple Grass rares) and Nikki for Laboratory packs. Fighting them with Magmar-only is faster than fighting Imakuni with Zapdos, and faster than most other matchups in the game. (Stephanie, who gives Laboratory Psychic packs, is absolute hell and should never be fought imo, even if you're missing all 4 Lab Psychic rares.)

However, this strategy seems specific to speedrunning the game and eventually involves exploiting the boosters from the mailbox system to get missing cards.

What's a general strategy to obtain booster packs towards completing a collection during a casual playthrough?

Is there a way to keep a minecraft chunk without using a portal and commands?

Posted: 20 Jul 2021 05:35 PM PDT

I play on a Minecraft server and I have made a creeper farm some of it is in the overworld and some in the nether using a nether portal. Is there a way to keep this chunk loaded without me in it and without portals?

Does Nekros’ shadows of the dead damage increase based on the level of the shadows?

Posted: 20 Jul 2021 05:20 PM PDT

For example, you kill 7 level 80 grinder lancers, and then use shadows of the dead. Is the only thing that can increase damage ability strength mods? Or does the damage also increase based on the levels of the shadows? I am not really sure how the ability works so could somebody give me an explanation? Thanks.

Shadow Stalker spawning when Dread is used?

Posted: 20 Jul 2021 04:06 PM PDT

So, the first time I encountered the shadow stalker was immediately after completing the second dream. Then he never came for me, but I did encounter him when he came for others. Then, I built dread one day, and immediately after I built dread, he started coming after me a lot. It was 4 days ago that I built dread, and after I built dread on the next mission he spawned. I killed him with my melee and abilities, but it was RIGHT after I built and started levelling up my dread. Since I've built dread, he comes after me 2-3 times in a day, and I've noticed when I don't use dread he stops, but if anybody in my squad uses dread I've noticed he comes very often.

Now this is just a theory, but does using a stalker/shadow stalker's weapons, (or maybe it's only dread) increase the chance of him coming after you? I am aware of if your weapon and warframe levels is low or if you have few mods it increases the chance of the stalker/shadow stalker showing up, but could this be a way of baiting a stalker into showing up and a good way to farm him? I could be wrong, and it could just be luck but really. I killed every boss at least once, and in two days, he showed up 7-9 times, but for my primary, secondary, melee, and warframe all my mod slots were full, I used a lot of rare mods, and everything was max level, so I don't understand how he showed up so many times in very few days, when his appearances are supposed to be extremely rare. Has anybody had things like this happening? Is there an explanation as to why he is showing up so many times in such a short span? Thanks.

Skyrim dragons difficulty

Posted: 21 Jul 2021 03:02 AM PDT

Hi all got skyrim modded on xbox serisx. Idk what ive done wrong but when i was level 24 i had 2 eldar draagons spawn. Im pretty sure they are not meant to spawn this early. Any ideas what mods can cause this? thanks!

Does shooting twice as Ana give double healing and double damage?

Posted: 20 Jul 2021 03:10 PM PDT

When Ana shoots, the healing or damage effect is applied over a short interval. Assuming a second shot lands before this interval is up, will the target receive double the healing or damage? Or does the second shot override the first shot?

Spawned under water in Bedrock edition?

Posted: 20 Jul 2021 12:29 PM PDT

I created a brand new world in (v1.17.10) to be surprised with a spawn point that is under water:

Screenshot of spawn point.

This was a shock to me since I've never seen it before, so I began researching it. It has happened to others (here is an example that I still have open), and it doesn't appear to be that rare of an occurrence. However, I couldn't find a definitive explanation on whether this was a bug, or by design. So after some more digging, I reviewed the spawn rules documentation to reveal that it's possible to specify that an entity can spawn under water, within a behavior pack:

Name Description
minecraft:spawns_underwater This component allows the mob to spawn underwater. Adding the component sets the value of it to be true, removing it causes the mob to stop spawning underwater.

I thought this was awesome, and since I'm using the default behavior and resource packs, I pulled up the vanilla packs to review them, and... there's no spawn rules contained in the vanilla pack for the player.


Is there something, somewhere, that explicitly defines that a player can spawn under water in ?

Note: Just-in-case it's important, the world is in creative mode with a seed of -1265590396 and, the following options, experiments, and cheats are enabled: Friendly Fire, Show Coordinates, Fire Spreads, TNT Explodes, Mob Loot, Natural Regeneration, Tile Drops, Caves and Cliffs, Holiday Creator Features, Creation of Custom Biomes, Additional Modding Capabilities, Upcoming Creator Features, Enable GameTest Framework, Activate Cheats, Do Daylight Cycle, Mob Spawning, Mob Griefing, Entities Drop Loot, Weather Cycle, Command Blocks Eanbled.

How can I change stone_slabs to double_stone_slabs minecraft bedrock editon [duplicate]

Posted: 20 Jul 2021 09:46 PM PDT

I'm trying to replace stone_slab with double_stone_slab using the /fill command:

/fill -83,4,-369 -79,3,-375 double_stone_slab 0 replace stone_slab

However, every time I execute the command, it states:

0 blocks placed.

I've placed about 10 stone_slab in the target area.

How can I replace stone_slab with double_stone_slab?

NOTE: I want to replace the bottom slab. I do NOT want a slab on top. I would like it so that I can convert the normal slab on the left to the slabs on the right. Is that possible?

How can I replace stone_slab with bottom only double_stone_slab in Bedrock edition?

Posted: 20 Jul 2021 02:54 PM PDT

enter image description hereI'm trying to replace stone_slab with double_stone_slab using the /fill command:

/fill -83,4,-369 -79,3,-375 double_stone_slab 0 replace stone_slab  

However, every time I execute the command, it states:

0 blocks placed.

I've placed about 10 stone_slab in the target area.


How can I replace stone_slab with double_stone_slab?

NOTE: I want to replace the bottom slab. I do NOT want a slab on top.

enter image description here

Loading an entire Minecraft structure using structure blocks

Posted: 20 Jul 2021 02:20 PM PDT

I've experimented a bit with structure blocks in the past and I know how to load single structures using them. For example, if I wanted to load in an End Ship or Fossil I would just select the corresponding structure file in the block GUI and click load. However, what if I wanted to spawn an entire structure using only structure blocks (no mods or editors)? Like a full End City, Nether Fortress, etc.? I can't find any tutorials online for how to do that. Any answers would be much appreciated.

Are my pokemon 3rd gen, Emerald and Ruby, cartridges original?

Posted: 20 Jul 2021 10:58 AM PDT

I previously bought a fake Pokemon Emerald cartridge, so this time I decided to look for a more expensive option as I wanted to have an original one, so I decided to open my wallet and bought Ruby and Emerald for 90€.

They have arrived but there are some suspicious things. Although the Ruby label looks very original, it lacks the "Rated E for Everyone". I have attached images of the cartridges below. On the backside there are some signs of wear and tear, and it is also worth mentioning that the Nintendo Y screws are worn on the outside. It seems the previous owner never opened it as plastic and corroded debris came out when I opened the cartridge. Normally I'd think this would be a bad sign but in this case it tells me it is old and well used. Back of Emerald and Ruby Cartridges, PCB's exposed

Looking at the front of the cartridges, there are several things to notice. The Ruby cartridge had the battery flipped upside down. Both cartridges were dry. Ruby also doesn't have the original battery cell which does not matter to me. However, the flash chips are not the same, as there is a resistor lacking on the left and the label on Ruby doesn't match what was pictured on the website that was mentioned on the previous question.

The physical cartridges feel pretty original, which is also normal for fakes, as the plastic casings are not as difficult to copy. The traces and solder joints show premium quality as they are very rounded. There are also a lot of exposed traces which suggests that they are real because fakes are not going to have to do testing and repair, and exposed traces are an annoyance to do. What is concerning to me is how both cartridges are marked as 2002? This does not make sense to me as Emerald was released in 2004. What is of further note is that the silicon is "white" which is a very unusual choice. The only time I have see this choice is either on low quality PCB's or in industrial settings where the PCB is a prototype.

Front of Emerald and Ruby Cartridges, PCB's exposed

What is also of note is that when I plugged Emerald in the first two times, I got a "corrupted" message, but now every time I load the game there seems to be no issue after blowing the cartridge. I also replaced the battery cells on both games even though one of the cells was working.

So did I managed to grab an original or should I get my money back?

Someone asked me for the video so here it is

Minecraft Java: "Connection Lost" after approx 30 seconds of uptime on multiplayer modded server?

Posted: 20 Jul 2021 11:02 AM PDT

(Asking on behalf of my tech-illiterate friend)

I'm able to log into the server, but I can't interact with anything (e.g. place blocks, open chests). After 30 seconds, I'm kicked out with the error message "Connection lost". This has been happening consistently for a week, and only on this specific server. No other players have been affected or have experienced this issue. So far I've tried:

  • Restarting the launcher
  • Restarting my PC
  • Reinstalling all of my mods

But nothing has worked. Any ideas?

ETA: Mod list

  • Origins
  • Xaero's World Map
  • Xaero's Mini Map
  • WI Zoom
  • wiicustomorigins
  • Pehkui
  • originsumbrellas
  • Origins Classes
  • Mob origins
  • Hwyla fabric
  • Fabric API
  • ExtraOrigins
  • Environmental armor

is it possible to kill armorstands that are inside another armorstand?

Posted: 20 Jul 2021 04:04 PM PDT

i want to fil a 2D area with armorstands, so next to every other armorstand i spawn 4 and so on, but if i dont kill the armorstands that are inside of other armorstands the game wil lagg realy quickly. i have this command now: execute as @e[type=minecraft:armor_stand,name=land] at @s run execute if entity @e[type=minecraft:armor_stand,distance=..0.1,name=land,limit=1] run kill @e[type=minecraft:armor_stand,distance=..0.1,name=land] but this kills all the armorstands. Do you have a idea?

Move realms world from Android tablet to iPad (local)

Posted: 20 Jul 2021 05:04 PM PDT

I am playing MC on an Android where I have a Realms account with a world in it.

Is it possible to copy this world on my iPad, so that I can play locally (not Realms)?

Are there advantages to stacking compatible enchantments on tools, weapons and armour in earlier versions?

Posted: 20 Jul 2021 10:08 PM PDT

Before 1.11.1, Mending and Infinity can be put on a bow, after which both were mutually exclusive with each other.

The same goes for the multiple types of Protection for 1.14.3 Pre-release 3.

In terms of effectiveness, practicality and difficulty, is it worth going the extra mile to stack these enchantments before these versions and updating to a later version afterwards?

Do they just not work well together, or is there still an advantage?

Can I download updates from another computer and then transfer it?

Posted: 21 Jul 2021 02:04 AM PDT

Call of Duty Modern Warfare is very big game and it is getting new updates. The last one was 25 GB and in my home internet is very bad. I must take my PC to work then install update. Can I install last update to the my notebook instead of PC? I mean not whole game only the update.

How much does a minecraft bedrocks server affect internet speed?

Posted: 20 Jul 2021 03:01 PM PDT

I share a internet router with my neighbors and they run a minecraft : bedrock edition server that is on all the time even when they're not at online. I assume they run it on a raspberry PI or a similar device. How much does this affect internet performance?

Can I transfer my purchased games to the PS4 by signing in with same PSN account?

Posted: 20 Jul 2021 10:10 AM PDT

I have PS4, but I bought a new PS4 and I want to sell and format the old one.

Can I transfer my purchased games to the new device, by signing in with same PSN account?

Does Vayne do spell damage?

Posted: 20 Jul 2021 09:50 AM PDT

Her passive does damage. What type of damage is it. Wondering if the rod does anything. Does it count as spell damage or just regular damage?

Resume redstone signal transfer as chunks load

Posted: 20 Jul 2021 05:05 PM PDT

Considering that vanilla methods of chunkloading since 1.13 got between impossible and very cumbersome, I'd like a more 'poor man's' method to transfer a signal:

I want redstone signal to reach the distant destination before the player does. E.g. I flick a lever at a 'control center', then fly on Elytra along the wire to a distant farm (say, 100 chunks away) that is started by that lever; and I want it to start as soon as possible after its chunks load.

Normally, the redstone signal stops at the border between loaded and unloaded chunks and freezes there - after loading subsequent chunks it won't resume, redstone on one side lit, on the other unlit, until the blocks at the old border receive an update. I wonder what sort of contraptions along the line would make it resume automatically - e.g. some sort of clocks that would automatically update the connections on chunk borders, or 'resend if not acknowledged' repeater devices so that as soon as farther segments of the line load, the signal could resume.

Was anything like that invented?

Switching to Xbox One from Xbox 360

Posted: 20 Jul 2021 10:07 AM PDT

If I have moddered money on GTA V online Xbox 360 and I switch to the Xbox One, will I lose all of it and all the stuff I've spent it on as well? This includes cars, Pegasus vehicles, guns and property. If someone could tell me that would be great.

How do I remove a Steam game from my library?

Posted: 20 Jul 2021 02:47 PM PDT

I like how Steam presents my library to me. However, there is one thing that keeps irritating me every time I open Steam: the Team Fortress 2 Beta. I don't want it, yet it is always in my games list.

I've tried contacting Steam Support since it seems I was unable to remove the games myself so far. This was their response; their only solution was to hide the games within my library:

Thank you for contacting Steam Support.

Games cannot be removed from a Steam account.

You are free to uninstall the game (right-click on the game name and select "Delete local content") and change your game list to show only installed games.

This can be done by clicking "Show" in the upper left-hand corner. From here, select the "Installed" option.

Another option would be to create a new category for only this title and then minimize the category. To create a new Category, please right click the game and choose "Set Category".

Then click on the category name in your Library to collapse the category.

If you have any further questions, please let us know.

Thus, is there a way to remove games from my Steam library permanently? To clarify, I don't mean just by uninstalling, I mean by removing it from my library forever.

CS 1.6 error with sxe Injected

Posted: 21 Jul 2021 02:10 AM PDT

i am unable to play cs 1.6 with sxeInjected 11. Upon launching game it creates log file in cs installation folder with name sXe Injected.txt containing following text

2010/09/03 18:27:15 -    2010/09/03 18:27:15 - ------------------  2010/09/03 18:27:15 - sXe-I dll starting  2010/09/03 18:27:15 - version: 11.0 (Fix 3)  2010/09/03 18:27:16 - x86 platform detected  2010/09/03 18:27:16 -    **** Driver Initialization  2010/09/03 18:27:16 -    **** Open success  2010/09/03 18:27:16 -    **** OGL started  2010/09/03 18:27:16 -    **** Link ready  2010/09/03 18:27:16 -    **** Image ready  2010/09/03 18:27:16 - Code altered, difference found  2010/09/03 18:27:16 - (ERROR) Image error  

Game never starts if sxeInjected is open other wise it is working fine.

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