Monday, April 12, 2021

Edward Lance Lorilla

Edward Lance Lorilla


【FLUTTER ANDROID STUDIO and IOS】Fluid Slider

Posted: 12 Apr 2021 04:08 AM PDT

 main.dart

import 'package:flutter/material.dart';
import 'package:flutter_fluid_slider/flutter_fluid_slider.dart';
void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
@override
HomePageState createState() {
return new HomePageState();
}
}

class HomePageState extends State<HomePage> {
double _value1 = 0.0;
double _value2 = 20.0;
double _value3 = 1.0;

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Flutter Fluid Slider Demo"),
automaticallyImplyLeading: false,
),
body: Padding(
padding: const EdgeInsets.all(30.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
FluidSlider(
value: _value1,
onChanged: (double newValue) {
setState(() {
_value1 = newValue;
});
},
min: 0.0,
max: 100.0,
sliderColor: Colors.cyan,
),
SizedBox(
height: 50.0,
),
FluidSlider(
value: _value2,
onChanged: (double newValue) {
setState(() {
_value2 = newValue;
});
},
min: 0.0,
max: 200.0,
sliderColor: Colors.pinkAccent,
thumbColor: Colors.amber[200],
start: Icon(
Icons.money_off,
color: Colors.white,
),
end: Icon(
Icons.attach_money,
color: Colors.white,
),
),
SizedBox(
height: 50.0,
),
FluidSlider(
value: _value3,
sliderColor: Colors.teal,
onChanged: (double newValue) {
setState(() {
_value3 = newValue;
});
},
min: 1.0,
max: 10.0,
mapValueToString: (double value) {
List<String> numbers = [
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'10'
];
return numbers[value.toInt() - 1];
}),
],
),
),
);
}
}

No comments:

Post a Comment